RimWorld

RimWorld

Custom Pawn Generation
Showing 11-20 of 34 entries
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Update: 20 Apr, 2023 @ 7:12am

`ParentRelationUtility` `GetFather` and `GetMother` patches are now disabled by default. This can be re-enabled through the mod settings.

Update: 19 Apr, 2023 @ 6:50am

`ParentRelationUtility` `GetFather` and `GetMother` now works exactly like the original, except it allows both genders to be the father/mother, and will skip the original code if enabled.

This should reduce lag significantly, as it does the exact same thing as the vanilla version now.

Update: 11 Mar, 2023 @ 11:39pm

Added constant global `Settings.State` for male and female pawns.
* This should remove the need to re-generate the global `Settings.State`.
* Basically, it improves performance a tiny bit.

Update: 27 Nov, 2022 @ 2:02am

* `Baby` and `Child` body types can no longer be blocked.
* Adult pawns can no longer have a `Baby` or `Child` body type.

Update: 22 Oct, 2022 @ 11:55pm

Updated to v1.4.

Removed compatibility for versions below v1.3.

Update: 24 Sep, 2021 @ 8:00am

* Added race search function.
* Simplified race list to a single button that opens a combo window.

Update: 24 Sep, 2021 @ 7:21am

Added option to disable custom aging tick speed (enabled by default.)
Fixed bug not copying female settings with the copy-to button.

Update: 31 Jul, 2021 @ 11:12am

No longer spams the console log during trait generation.

Update: 28 Jul, 2021 @ 3:06am

Now compatible with v1.3.

NOTE: This update is experimental as the vanilla game now accommodates polyamory, rendering some of the workarounds of this mod obsolete. I have no idea how the vanilla game's polyamory works so there could be bugs if any of the pawns have multiple spouses.

Update: 10 Jul, 2021 @ 2:59am

Fixed bug causing an error when not changing anything in the settings.