Viscera Cleanup Detail

Viscera Cleanup Detail

Caged
Showing 11-20 of 21 entries
< 1  2  3 >
Update: 31 Jan, 2020 @ 7:16pm

No Mercy Update
As the crazy janitor i am i have finally made a working Broomba Semi Sentient Vacuum Cleaner
model= 32VSUX Duluxe Model 'tm':)
Added Broomba Robot Vacuum Cleaner
Roomba has a selective diet=see what you can feed it:)
Its hungry try not to get too close when ya turn it on:)
Behold VCD's 1st working Vacuum Cleaner=It's Alive:)

Update: 28 Jan, 2020 @ 3:46am

Caged =
Moved buggy medkit box
Removed the lift control panels n rewired
the basement elevator

No Mercy=
removed quantum bins from vendor
added red flares to vendor
added big quantum bins as bin dispencers default bins
use em on that teleporter=lots of fun:)

Update: 27 Jan, 2020 @ 10:52am

Tweaked New Quantum Incinerator

Update: 27 Jan, 2020 @ 8:59am

No Mercy update
added wheelchairs
replaced incinerator with a quantum fire tank=one can
use a seperate teleport base to send stuff directly
inside the fire
fixed a few gaps in the walls
added a freezer and moved nitrogen stacking area into freezer
old save will go haywire start new n overwrite old save with new save
added quantum bins to red vendor to replace lanterns!

Update: 21 Jan, 2020 @ 3:00pm

Fixed bugged out cage door in No Mercy

Update: 20 Jan, 2020 @ 1:04am

caged
fixed breifcase and saw stuck in table lamp
thats it last update unless something is horribly broken

Update: 20 Jan, 2020 @ 12:15am

Fixed Alot of bugs
Spiced up the atmosphere
fixed up all stacking areas
fixed busted deacals/fixed gib bugs
turned hospital beds into objects
turned animal cages and its doors into objects
added a few things like doors n some stuff that is now functional
fixed wonky medkits
fixed alot more not listed here!

Update: 14 Jan, 2020 @ 5:21am

No Mercy
Changes=
Fixed broken elevator doors with Faulty Doors=Atmosphere
Added a Flushable Toilet
Deleted a Blood splat that was way outside the map=fuuuuuuuuuuucccck
Deleted invisible wall
added crush death to elevator=can get squashed
Deleted several bugged blood splats
Added Pids as map didn't have any Pids at all=grrrrrrrrr
Added Medical Kits
Fixed alot of buggy clipping blood splats
Woke almost all debris=mess placement is now fluid n
looks heaps better
fixed 3 gaps in walls
fixed gap in ceiling
fixed gaps in lift shaft meshes
disabled gibs in all dispencers
added medical unit that gives various medical items
fixed objects stuck in quite alot of things
improved lighting
improved ambient sounds
set speedrun to 3 hours=it was set to 0 minutes=gahhhhhhraaaaaaa
fixed missing Punchout report info=map didnt have any=gaaaaaaahhhhhhh
some other thing i probably can't remember as bug fix list too long:)
No Mercy should be all good now:)

Update: 14 Jan, 2020 @ 1:50am

Caged
fixes=
half the txt that was missing on a paper note
bugged keyboard
body bags stuck in beds
weeds stuck in planters
bugged table collision(little blue table with the note above on it)
fixed body parts stuck inside said buggy table
hopefully thats all of em!

Update: 13 Jan, 2020 @ 4:03pm

Caged
Changes=
Fixed up dodgy blood splats
Added Incinerator to top floor
Added Bucket Dispencer on 2nd Floor
Disabled gib spam from all Dispencers
Fixed bad collision on all cages
Fixed signs stacking area
Made op table saw blade functional
Added some dead janitors for youtubers
fixed gap in elevator door mesh that let mess outside the map