Total War: WARHAMMER II

Total War: WARHAMMER II

More Trade Resources
Showing 11-20 of 23 entries
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Update: 20 Mar, 2020 @ 4:07pm

Yet another fix for the undercity resources.

Update: 15 Mar, 2020 @ 3:36am

Okey, fixed the Undercity building resources for real now, again thanks to butterrs.

Update: 8 Mar, 2020 @ 6:36am

Fixed the Undercity buildings having the wrong effect scope, so they didn't actually give anything.

Update: 15 Feb, 2020 @ 1:23pm

Added new resources:
Political Might - HE Embassy building and some Landmarks
Truffles - produced by Bretonnian fields
Looted Artifacts - Occupied Itza and Hexoatl, and produced by other regions the Lizardmen start the game with and you occupy

Update: 6 Feb, 2020 @ 10:59am

Lowered fabric from weaving houses to 3/6/10.

Update: 22 Jan, 2020 @ 8:44am

Localization typo fix.

Update: 22 Jan, 2020 @ 8:40am

Fix for ivory getting lost in one of the table edits.

Update: 22 Jan, 2020 @ 7:22am

Localization typo fix.

Update: 22 Jan, 2020 @ 7:11am

Changed the trade UI a bit to accomodate the extra resources, it'll work with other mods that add new trade resources.

Update: 21 Jan, 2020 @ 4:24pm

Added new resources.