XCOM 2
Diverse Aliens By Force Level WOTC
Showing 11-17 of 17 entries
< 1  >
Update: 7 Feb, 2020 @ 12:08pm

big update, a lot of the code rewritten and many features added

sorry for inconvenience with lost configurations

Update: 19 Jan, 2020 @ 11:15pm

fixed logic issue with force level variance, split config to not overwrite peoples rules unless there are changes to said rules in future updates

Update: 17 Jan, 2020 @ 8:01am

Aaand I found more things to add...
ability to add FL variance to follower spawns
iPositiveForceLevelVariance, iNegativeForceLevelVariance, iMinVarianceForceLevel

Update: 16 Jan, 2020 @ 12:27pm

Added bMergeSitrepLists, now to actually play the game...

Update: 16 Jan, 2020 @ 12:10am

Added bIgnoreMaxCharactersInGroup, changed some of the default config values to better suit the average user

Update: 15 Jan, 2020 @ 4:02am

Added the covert ambush mission, chosen stronghold boss fights and the DLC missions to the default mission exclusions.
Added a new field for spawn rules, iNumToAdd, for reducing the need for duplicate rules.

Update: 14 Jan, 2020 @ 2:41pm