A Hat in Time

A Hat in Time

Rideable Rough Patch (Bush Cat)
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Update: 14 Sep, 2023 @ 12:22pm

Update 2.8:
1. Finalized/privated most of functions in Status Effect and Online Party Handler scripts.
2. Removed references to Player's bCanBeBaseForPawns variable from Status Effect script. That means you can no longer stand on other Local Player's Rough Patch (which was a feature never intended to be in this mod).
3. CanRideRoughPatch function now stops iterating through Player's TauntBlendAnimNodes Array when it finds a valid Taunt and no longer iterates through Player's StatusEffects Array and instead relies on Player's GetStatusEffect function to detect whether Player already has another Scooter Status Effect.
4. Converted mod icon from 32-bit PNG to 24-bit reducing mod size by 100 KBs.

Update: 11 Aug, 2023 @ 5:06pm

Update 2.7: Small changes to Rough Patch script.

Update: 9 Jun, 2023 @ 4:38am

Update 2.6: Fixed unnecessary smooth transition between Rough Patch's mouth textures.

Update: 29 Apr, 2023 @ 5:59pm

Update 2.5:
1. Updated Shara_SkinColors_Tools_Short script.
2. Fixed typo in GetNonVehiclePawn function.

Update: 1 Apr, 2023 @ 5:35pm

Update 2.4:
1. Rough Patch can now be ridden by some other characters like Empress.
2. Rough Patch's "honk" cooldown now only depends on "horn" sound duration instead of hard-locked 1 second.

Update: 9 Feb, 2023 @ 4:58pm

Update 2.3: Removed SetTranslation calls on Player's Mesh.

Update: 18 Aug, 2022 @ 1:51pm

Update 2.2:
1. Moved some functions back to SkinColors_Tools class and included it in the mod.
2. Made it so Player's Mesh keeps same translation all the time when on Bush Cat.

Update: 5 Aug, 2022 @ 3:57am

Update 2.1: Fixed bug when every Scooter was removed whenever any other Status Effect was given (this is very-very stupid, I apologize for this bug - it has been in this mod for quite a while and I have never noticed that this mod was a culprit).

Update: 25 May, 2022 @ 7:12pm

Update 2.0: Small unnoticeable fixes.

Update: 14 Apr, 2022 @ 4:59pm

Update 1.9: Somehow I forgot to add OnOnlinePartyCommand event which... Basically disabled Online Party support. :hueh: Welp, now it's back.