Arma 3
Overthrow WW2 (SP/COOP20)
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Update: 17 Aug, 2024 @ 6:35pm

v.3.2.2.0

- Full rework of all handheld weapons for AI units. Optics on FG-42 and SVT-40 now correctly activates special fire modes with increased accuracy, sniper rifles are very accurate in the hands of AI units. Fixed FoW machine gun bullets flying up and to the left.
- Rewritten procedure for high rate of fire machine guns (MG42/34).
- DShK on GAZ-AA now has anti-aircraft mode (using similar procedure) with increased number of shots at longer ranges.
- Optimized loading of the main menu

Update: 16 Aug, 2024 @ 6:52am

v. 3.2.1.1

- The effectiveness of HMGs is greatly increased when handled by AI
- Disabled looted body disappearing after closing inventory
- Bf-109 had no hardpoints for LIB_SC50 bomb (still need to correct the offset)
- GM DLC owners now can order DShKM tripods

Update: 14 Aug, 2024 @ 5:48pm

v.3.2.1.0

- Adapted ACE advanced damage system (for tanks)
- Included overpressure effects (heavy guns and grenade launchers)
- Tanks that burned out with high intensity are not recoverable
- Fixed a bug in the ammo detonation script
- Improved target position search for Wehrmacht ground support missions
- Fixed bugs in Wehrmacht radio network system
- Fixed duplication of objects in ACE cargo after loading
- Fixed lack of HMD slot when Spearhead is present (for flashlights)
- Fixed thirst quenching from sources being too low
- Fixed a critical bug in the evacuation transport search script that could cause a group to “hang” near an abandoned transport
- Added saving the name of the crate loaded into the transport after the game reloads

Update: 13 Aug, 2024 @ 4:22pm

Update: 13 Aug, 2024 @ 1:25pm

v.3.2.0.0

- Fast travel mode on foot is disabled by default. The setting can be changed in the mission menu at startup.
- Added water consumption mechanics. In addition to ACE flasks, vests with flasks on it can be used as water storage. The sources are water columns and wells scattered around the island (there are in almost every town - if you don't have one, write to us and we'll add one). A full supply is enough for three hours of real time at most. When fast travel on foot is enabled, water consumption is calculated based on the average. The level of thirst growth depends on the load and air temperature - comfort mode is below 23 degrees, from 30 and above thirst grows rapidly. Flasks (separate objects) are refilled when they are placed in storage.
- In case of SPE activation units will use flashlights from DLC
- Reduced mass of PPS-43 and Stg-45, adjusted rate of fire of some handheld weapons
- Weight of backpack radios has been halved
- Fixed appearance of virtual object when equipping a unit in transport on a dedicated server.
- Increased accuracy of machine guns on vehicles, reduced ammo consumption for MG-42 under AI control, Kubelwagen with MG-42 now has two 250-round ribbons instead of four 5-round ribbons.
- Added the option of refilling machine guns on vehicles with magazines from the body (available in the shooter's seat).
- Ground patrol and Ground support missions are now evacuated if there is only one person left in the group
- Fixed disappearance of crates after loading the game, which were loaded in a vehicle cargo, but not opened by the player
- Fixed lack of reinforcements for the German garrison in cities
- Fixed the presence of contact with other players' units when there really shouldn't be any
- Civilians no longer appear in destroyed buildings
- Fixed smooth night brightness change script. After appearing in the game at night, the increase in brightness is gradual, simulating the adaptation of the eyes to the darkness - it takes a few minutes.
- Fixed incorrect operation of the lighting script on moonless but cloudless nights.
- Other minor fixes

Update: 7 Aug, 2024 @ 4:24pm

v.3.1.6.4

- В ассортимент транспорта, доступного для заказа, добавлена новая техника из SPE 1.1
- Исправлено дублирование некоторых видов оружия у агентов в случае использования модов и DLC
- Исправлены неправильные лица и голоса юнитов для подключающихся в процессе игроков (JIP)

Update: 7 Aug, 2024 @ 11:39am

- Fixed the bug when newly created markers were not saved

SPE support updated to v.1.1:
- Added new vehicles and weapons (don't forget to check compatibility files for newer versions)
- Most of IFA3 and SPE guns magazines are compatible - players who didn't own the DLC can use IFA3 weapons (it won't be replaced for them automatically) with SPE magazines from spawned enemies.

Update: 5 Aug, 2024 @ 7:06pm

Update: 5 Aug, 2024 @ 2:43pm

v.3.1.6.2

- Поправлен критический баг, когда при смерти игрока при наличии ИИ-юнитов игра зависала
- Исправлена проблема с задваиванием точек респауна, если игрок отключался от сервера в момент нахождения в меню респауна
- Добавлена новая механика, позволяющая отправить транспорт с включённой передачей

Update: 4 Aug, 2024 @ 7:31am

v.3.1.6.1

- Исправления в алгоритме радиосети Вермахта