ARK: Survival Evolved

ARK: Survival Evolved

Shad's Critter Reworks
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Update: 8 May, 2023 @ 12:26pm

v.33.03
-New feature for SCR Giga: Gigants Furor. The more HP giganotosaurus looses, the more damage it gains. Percentage gained is equal to half percentage hp lost.
-SCR Megalania bite buffed from 20 to 30
-SCR Megalania claw attack buffed from 15 to 25
-Buffed SCR Megalania HP from 480 to 565
-Buffed SCR Megalania stamina from 400 to 500
-The bites of SCR Megalania now inflict Hemotoxin on creatures. Hemotoxin increases the damage tick-based bleeds deal to the target, as well as venoms. Deinonychus bleeds are not effected. It also slightly reduces target heal rate, though not as severe as Carchar.
-Sped up and refined Megalania claw attack speed
-Megalania claw attack now has a 5 percent chance on hit to inflict a weak bleed only to targets inflicted with Hemotoxin.
-C key on Megalania can now be used to bite, useful when standing still.
-Fixed issues with SCR Gigantopithecus not making shoulder pets it picks up immune to damage. Should be consistent now.
-Added a cooldown to SCR Thorny Dragon tail spines.

Update: 28 Feb, 2023 @ 9:03am

v.33.02
-Gigantopithecus now makes the shoulder pets it carries immune to damage.
-Gigantopithecus now starts attacking from farther away.
-Increased number of Gigantopithecus on gen2

Update: 26 Feb, 2023 @ 11:01pm

v.33.01
-Forced recook of latch patch, didnt seem to go through.

Update: 26 Feb, 2023 @ 9:32am

v.33.0
-Dinopithecus ground pound damage reverted to original value
-ADDED: Gigantopithecus
-No base stat changes
-Desires to be fed when tamed more often
-Lowered base damage of left click from 40 to 32.
-Left click no longer includes the ground pound, but now a punch to accompany the arm swipe. Both can be used while moving, making overal dps faster
-Left click can now be done held, like mantis.
-Left ctrl is now the Ground Pound. Cannot be done while moving, cannot be used with insufficient stam. Base damage is 45. Applies a slowing effect to creatures 350 drag weight and less, reducing their movement speed to 75% of usual.
-New Chitin Gauntlets for SCR Gigantopithecus. Equipped on an SCR Gigantopithecus, they increase overall melee damage by 25 percent. They can break, and require repair.
-SCR Gigantopithecus can throw projectiles. It cannot throw projectiles if it has gauntlets equipped. Gigantopithecus can now throw grenades, cluster grenades, plant species Z fruit, and stone. No projectiles except the stones scale with melee. Cycle projectiles with O, throw with right ctrl. Projectiles are thrown in a 2.25 sec cooldown interval. All projectiles are the same, minus the stone projectile. it is base 25 damage and inflicts torpidity.
-Added Gigantopithecus to Gen2 Eden Forest and Jungle

Update: 13 Feb, 2023 @ 1:19pm

v.32.9
-Bleeds and venoms should no longer ignore armor with tick damage.
-Reduced damage of SCR Megalosaurus grab from 40 to 15, to better allow easier grabbing
-Grabbing and mauling reworked for SCR megalo. Left click will either do bite or maul in appropriate situations.
-Right click now releases targets.
-Increased chance for SCR Megalosaurus to rend during the night from 8 percent to 10

Update: 1 Feb, 2023 @ 11:08am

v.32.8
-SCR Liopluerodon long heal aoe cost reduced from -45 stam per sec to -20
-Increased SCR Liopluerodon short range heal amount from 70 units per sec to 100.
-Increased passive healing of SCR Megalosaurus in the night from 10 hp per sec to 15
-Increased the aoe of tropeo flak projectile from 600 to 700
-Tropeo flak projectile fragmentates now like a cluster grenade on explosion or impact. Each explosion also does increased damage to fliers like the main projectile, and is base 150 damage. The damage of these fragments does not scale with trope melee (unlike the main projectile), but does scale with saddle damage. These detonate 0.5 seconds after initial projectile detonation, each having a radius of 1200 units. This makes trope a formidable aerial fighter now to rival astrodelphis, wyverns, and griffins.
-New custom Keel Attack animations for tropeo, hitting with its beak. Same base damage as bite, but slower, yet has more armor penetration. This attack has a minor cooldown (that is marginally shorter in the air), and deals instant torpor damage on a 1:1 ratio with its health damage inflicted. Attack is on X.
-You can now use Right Control to toggle what your X attack is when in super-jet mode as trope (sprinting in jet mode). By default, it is always the default grab. The toggle swaps between grabbing and Jet-Powered Keel Bash.
-JPKB is the upgraded version of the normal keel bash. Only 5 base damage more than normal and the same armor penetration values, but deals torpor on a 1:3.5 ratio, like Equus. This attack has a 10 second cooldown, and costs 100 stamina. Only available when sprinting while in jet mode (super flight) and has a tight hitbox. Risk being hit to slam into the target with some EXCEEDINGLY potent torpor damage.
-Added a particle to trope wing slap
-Reduced knockback on SCR trope wingslap
-Reduced armor on Dinopithecus implant from 15 to 5
-Nerfed Pachycephalosaurus charge damage from 100 to 34

Update: 23 Jan, 2023 @ 11:03pm

v.32.7
-Tick bleeds of SCR now deactivate if you kill the damage causer, fixing a previous glitch
-Claw FX on Velonasaur fixed
-SCR Velonasaur can now use its primary claw attack held, like mantis. It can also claw swipe when falling or swimming.
-Changed the damagetype of SCR Velonasaur claw attacks to SCR thyla. Changes its damagetype from carnivore low to medium, and allows it to inflict Rend.
-Shaved the last 0.25 seconds from the Velonasaur claw animations, speeding them up significantly. Combined with the above two features, drastically increases Velo dps and makes them more dangerous in close quarters.
-Fixed issues with Astrocetus electrical attack.
-Increased velonasaur run speed from 2.4 to 3.0

Update: 20 Jan, 2023 @ 4:04pm

v.32.6
-Fixed an issue where SCR X-Saber was using the wrong pounce anims
-Fix for SCR X-Saber pounces in general, they work now.

Update: 2 Jan, 2023 @ 12:02am

v.32.5
-All alphas in the mod should now be incapable of healing from corpses
-Alpha raptor, alpha megalodon now also reroll their food stats to become more powerful
-SCR Lootcrates have been revamped. They now also include ALL saddles from vanilla.

Update: 22 Dec, 2022 @ 12:20pm

v.32.4
-Rend cannot activate on Titan class bosses.
-Bleeds of mod (including allo) can now be used on bosses, but Overseer and Titan class bosses are immune to them.
-Tick damage of bleeds in mod is now capped. It can no longer exceed 2,500 damage at once.
-Fixed some obscure ik issues with megalosaurus.
-Buffed stamina regen for Megalosaurus during Menace of the night from 2.5 per sec to 5.0 per sec. HP regen on megalo during Menace of the Night has gotten a slight buff, from 5hp per sec to 10hp per sec. Resistance gained increased from 15 percent to 30 percent.
-When Terror of the Night activates, the melee attacks of Megalosaurus have an 8 percent chance to inflict Rend.
-Carnotaurus now supports rider weaponry