Total War: WARHAMMER II

Total War: WARHAMMER II

Dwarf Juggernaut
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Update: 2 Jul, 2020 @ 3:54am

Rebalanced both the regular unit and the hero's mount.

  • Halved the hitpoints of both units but increased their armor up to 175, the most in the game.
  • The unit version of the Juggernaut is now more melee-focused, and its ranged attack has been nerfed
  • The Engineer's mount is now more ranged focus, and it's melee attacks have been nerfed
  • Added in the 25% magic resistance that all dwarf units get
  • The Engineer mount now has 15% ranged resistance, like most heroes get

Update: 29 May, 2020 @ 12:18pm

Another small bug fix that likely isn't even causing a crash, but better safe than sorry.

Update: 26 May, 2020 @ 10:27am

Updated the battle_entities table. Better safe than sorry.

Update: 23 May, 2020 @ 5:34pm

Updated the battle_personalities table, for 1.9.0, better safe than sorry.

Update: 23 May, 2020 @ 12:20pm

Updated for 1.9.0, no major changes.

Update: 7 Mar, 2020 @ 4:46pm

Added in campaign model for the Juggernaut, rigged to the War Altar's skeleton.

Update: 31 Jan, 2020 @ 1:37pm

Added in the Juggernaut as a mount for Dwarf Master Engineers (level 20 required).
Longbeards now ride atop the Juggernaut.

Update: 28 Jan, 2020 @ 7:06am

Further buffed HP, should have about as much as a mammoth, which is much more than the steam tank's.
Halved reload time of the main cannon, now in line with the steam tank's main cannon.

Update: 27 Jan, 2020 @ 5:12am

Buffed the unit's defense and HP, should be a lot tankier now.

Update: 26 Jan, 2020 @ 3:20pm

Added in a destruction model, the Juggernaut no longer disappears from existence once killed.