A Hat in Time

A Hat in Time

Rideable Pokémon
Showing 71-80 of 125 entries
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Update: 29 Jul, 2022 @ 11:20pm

Update 6.4: Updated Sinnoh Trainer Hat.

Update: 27 Jul, 2022 @ 10:43am

Update 6.3: Added Knit Cap that summons Octillery.

Update: 23 Jul, 2022 @ 3:14pm

Update 6.2: Added Octillery.

Update: 17 Jul, 2022 @ 6:50pm

Update 6.1: Added East Sea Gastrodon.

Update: 17 Jul, 2022 @ 10:15am

Update 6.0: Fixed Online Players keeping their blocking Collision when Pokemon is removed.

Update: 16 Jul, 2022 @ 4:07pm

Update 5.9: Potentially fixed "Failed to set base" warning appearing in the log file.

Update: 15 Jun, 2022 @ 6:43pm

Update 5.8: Updated shaders for all Pokemon.

Update: 28 May, 2022 @ 11:54am

Update 5.7:
1. Fixed Pokemon Collision not spawning for Online Players.
2. Split Giratina's mesh into 2 parts and, oh, god, re-wrote like half of the mod scripts. Nintendo does Unreal - Giratina's model works fine in 3DS Pokemon games, but Unreal Engine 3 complains that it has too many mesh-influencing bones and horribly splits Mesh into several parts messing up shading.
Sadly, Giratina's crown shading is still messed up.

Update: 2 May, 2022 @ 11:13am

Update 5.6: Changes to Pokemon Collision Actor.

Update: 24 Apr, 2022 @ 6:47pm

Update 5.5:
1. Re-imported meshes for Giratina and Gogoat. Sadly, was not able to fix shading artifacts on Giratina - they appear because Editor splits mesh having over 75 mesh-influencing bones. Giratina has over 100.
2. Re-written Pokemon Collision script - now it works the moment Collision Actor is spawned without the need to update any info.
3. Removed obsolete files from Furret package.
4. Online Furret Trainers are now able to transmit their Accumula Town theme when you're near them. The theme coverage can be changed in the mod config.