Starbound

Starbound

Spardan Items
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Update: 4 Mar, 2023 @ 2:43am

CHANGELOG (v0.9.7):

---General---
-Removed recipes which yielded SoulOrbs from Elemental Monster Drops
-Added recipes which uses Spardan elemental consumables and SoulOrbs to make Elemental Monster Drops
-Changed location for TechEnablers on the SpardanCrafting menu

---Items---
-Added missing recipe for OniTalisman (oops), learned when obtaining a SoulOrb
-Added DrakeHarpoon throwable items, learned when obtaining a SoulOrb
-Changed recipe for LiquidMotivation to be less stringent (higher yield)
-Changed recipe for GourdBomb to be less stringent (less cost)

---Armors---
-Added AlmightySoldier armor, findable in costume loot pools
-Added DragonScaleMantle, 20% all elemental defense, learned when collecting any DragonHunter armor
-Changed BackItems, allowing for viewing and attaching augments
-Changed recipes for DarkBuster armors to include AutoChips
-Changed DragonSlayer armor recipes to include Durasteel

---Weapons---
-Added recipe for StormSurge after acquiring it
-Added DragonCrossbow weapon with Flamethrower alt-ability, learned when collecting any DragonHunter armor
-Added Doomed status to IgnitionBlade4's projectile
-Added TrueDragonSpear with elemental charged attacks
->Charged Attack = Fire an orb of elemental energy with special effects or does a stab attack in physical mode.
-Added DragonLimit alt-ability with DragonLeap/DragonDive/DragonLunge/ElementalCycle actions.
->Down = Leap with an uppercut
-->Air = Dive with an explosion and ground wave
--->Walk = Dash diagonally upward on the ground, or downward in the air.
---->Crouch = Cycle elemental modes between Physical, Fire, Ice, Electric, & Poison.
-Changed some animations for BreakthroughBlade to be less janky (may require drop/pickup to work properly)
-Changed SlayerSpearCombo's janky final hit sprite
-Changed Windmill ability to have a more active hitbox
-Changed recipes for DemonicSword, DemonicKatana, and IgnitionBlade crafting treestrees.
-Changed recipes for all DragonSpears to be more lenient, as all versions need to be crafted to forge DragonSpear5
-Changed recipe for King to include TungstenBars
-Changed recipe for Queen to include TitaniumBars

---Techs---
[none this update]

Update: 6 Feb, 2023 @ 10:43pm

Update: 6 Feb, 2023 @ 8:54pm

CHANGELOG (v0.9.6):

---General---
-Changed some flavor texts
-Changed find-rates for lootable objects in treasure pools to be more rare (as common as purple unique weapons)
-Adjusted Rarity tags for some items to reflect their new rarities

---Items---
-Added OniTalisman consumable, capable of stunning enemies and lifting them momentarily

---Armors---
-Changed recipes for early-game armors (lower need of Elemental Mob Drops and added variety to ingredients)
-Changed recipes for mid-game armors (added variety to ingredients)
-Changed DemonBusterWings stat boosts
-Added JumpBoost to OniTenguWings
-Removed AirSupply and SlowFall from OniTenguWings

---Weapons---
-Changed King2's alt-attack to BurstFire instead of Lance, adjusting its energy cost and fire rate.
-Changed DemonicSword3 recipe to use LiquidLava
->Changed damage steps for DemonicSword3's combo
-->Changed DemonicSword4's combo to reduce ability to flip during spin attacks
--->Changed SwordSligner's Drive to not stop the player's movement
-Changed PhantomBracer's recipe to include a TeleporterCore
-Changed DemonicKatana and DemonicKatana2 animations to be 1-handed
->Changed DemonicKatana3 to a 2-handed katana
-->Changed DemonicKatana3 to ice element for consistency
--->Added FrostSlow status effect to DemonicKatana3
---->Added RapidCleave alt-ability to DemonicKatana3
----->Changed DemonicKatana4's recipe to include a TeleporterCore
-Changed visuals for IgnitionBlade3
->Added Electrified status effect to IgnitionBlade3
-Changed visuals for all DragonSpear4 iterations
-Fixed timing on ForTheFences alt-ability
-Changed SummonedCane's file name (this will break the item in your possession and you will need to obtain a new one, sorry)
->Fixed BoomerangSword alt-ability
-Added SlowFall and NoFallDamage to MysticBattleStaff while using its alt-ability
-Added findable BreakthroughBlade unique weapon (this thing was intensive, and I think you'll all really like it)
->Added BreakthroughCombo weapon ability
-->Added BreakthroughLimit alt-ability

---Techs---
-None this update

Update: 30 Jan, 2023 @ 11:28pm

CHANGELOG (v0.9.5):

---General---
-General Bugfixes to cut down on errors (pointers leading to missing assets and such)
-Fixed some graphical errors with some older armors
-Added new AutoBlades buff
-Changed Recipes to utilize DemonSoulOrbs
-Changed Recipes to include LiquidMotivation (phantom sword-related)

---Items---
-Added craftable LiquidMotivation consumable to activate AutoBlades
-Added craftable DemonSoulOrb material item for crafting more advanced weaponry

---Armors---
-Added default colors for all armors (was silly and didn't realize what I was doing wrong)
-Changed DemonBuster's armor design (gems now recolorable, instead of surrounding armor)
-Changed DragonHunter armor to tier-2
-Added DragonSlayer armor (tier-5)
-Added DemonSlayerPendant backitem, which constantly activates AutoBlades
-Changed some wing colorations to be more consistent

---Weapons---
-Changed PhantomBracer to activate its special effect only when perfect-guarding
-Changed how PhantomBracer's special effect works (repeated damage, time freeze)
-Changed AnimatedGunfire (now less janky when firing Bishop2/Rook2 on the ground)
-Changed SnowDanceSpin alt-ability (now rains projectiles)
-Changed DemonicSword3's combo steps (shorter, snappier, moved extended moveset to DemonicSword4)
-Added DemonicSword4
--Added SwordSlinger alt-ability
-Added DemonicKatana4
--Added DemonicJudgement alt-ability
-Added IgnitionBlade4
--Added GunBladeTransform alt-ability
-Added RuyiJinguBang, removing the old prototype version that was tied to Elithian Races mechanics
--Added HeavenlyLeap alt-ability
-Added unique walking/crouching/jumping mechanics for certain advanced melee weapons

---Techs---
-Added new craftable early-level Tech: DemonicFlash. Crafting the Tech Chip unlocks new recipes
-Added DemonicBurst
-Added ElectroHeart
-Changed wording on techs to be more clear about their functions
-Changed AirRaid's icon
-Changed several Techs to drain Hunger while active, but removing damage-over-time effects.

Update: 11 Oct, 2022 @ 7:35am

Major Update 0.9.2:
-Renamed EVERYTHING, your progress in Spardan Items probably just got reset. Sorry about that, but this was a necessary step to avoid causing issues down the line. As everything was renamed, there may be some items I missed or that do not work properly, though I did extensive testing during and after completing my work. If issues arise, let me know in the comments and I'll look into it immediately.

-Soul Orbs now drop from most hostile monsters, easing up on the money grind needed to craft gear.

-New weapons and armor to discover and play with including some hidden randomly in chests that you can't craft.

-Reworked several old weapons and armors for balancing and aesthetic purposes.

-Still working towards untying the mod from Frackin' Universe due to popular demand. Some things I've overlooked in the coding of items and status effects may still be unknowingly calling on elements of FU. If you're having issues, please indicate in the comments section if you're using FU or not, and it'll help me figure out what the issues may be.

Update: 5 Jul, 2022 @ 8:30pm

Update: 5 Jul, 2022 @ 12:52am

Update: 2 Nov, 2021 @ 2:49am

Update: 21 Sep, 2021 @ 11:52pm

Update: 13 Aug, 2021 @ 8:43pm