Arma 3
Liberation RX - Takistan
Showing 71-80 of 94 entries
< 1 ... 6  7  8  9  10 >
Update: 1 Jan, 2021 @ 5:17am

Update: 1 Jan, 2021 @ 3:26am

The New Year Day Update !


- Full Chineses Imperial translation done by strayer49

- A brand new Air Taxi service (unbreakable !)

- Loading game protect objects
vehicles should no blow at startup

- Rewrite TK Protect
- Rewrite Protect Static
- Rewrite Action Manager

- Refacto pSiko AI revive
remove old FAR code
make standalone addon

- Add Hide dead body action
- Better Drag units
- Unified Payment library

- Opfor vehicles count in ressource
- Update Vehicle marker (ignore veh side)

- Code cleanup, performance fix

- add strings for translation
Taxi
Payment


I wish you all a Happy New Year!

Update: 16 Dec, 2020 @ 1:13am

- Tk Protect update
- Minor fix (permission, cap bonus)

- FOB lost penalty
- New sounds (salvage, refuel)
- Add action to remove dead body

- TownInvasion never surrender
- OpFor vehicles count in resources

- Map update
- Startup chain

Update: 11 Dec, 2020 @ 2:39am

Update: 10 Dec, 2020 @ 12:32am

Update: 7 Dec, 2020 @ 2:40am

Gameplay Update

- UAVs:
recover ownership and HCI control when respawn/reconnect
automatic rearm
no game menu in uavs
player penalty when AI kill civilian (no driver) ??

- load / unload Object locked to vehicle owner
- loaded object are saved !


- New Resupply Manager (work for player/AI/UAVs)
- New Wildlife manager (adapt to sector/player) (move to server side)
- New Patrol Manager (adapt to sector/player)
- More Friendly names
- New Marker engine (precomputed + search)

- City capture continue if all units are wounded (but not dead)

- Fix bug solo mission startup

- Map update (Chenarus / Isladuala)
- Text translation

Have fun on Chernarus Winter !

Update: 23 Nov, 2020 @ 5:13am

'the benefits of teleworking' update !

- Arsenal Menu in first position
- Eject dead units from vehicles

- Add blood effect when revive or wounded + medic garbage
- Add extra time when revive units

- Admin Menu can create Opfor vehicles
- Add new patrol type (static weapons) + spotter !!


- Filters low score player (reduce Savegame size)
- Add ability to overide default textures for Opfor vehicles
- Add GRLIB_spawn_min, GRLIB_spawn_max to adapt to map size

- Fix bug in solo mission startup
- Fix bug in count player units
- Fix bug in spawnair location

- Better Endgame + surprise !

Update: 16 Nov, 2020 @ 1:10am

- bugfix

Update: 9 Nov, 2020 @ 1:22am

Hi folks,

a fixup update, with lots of small fix
+ 3 new side missions !


- add blufor wreck bounty
- add Hedgehog defence
- prisoners eject from vehicle at fob
- eject dead units from veh
- rewrite some SideMission engine + squadbuilding

- Oxygen Indicator
- wounded unit cannot drowns

- prevent disassemble static weapon / uavs
- can load Arsenal box over a truck (like ammo box)
- reset color of abandoned vehicle

- new bonus object, can be loaded on vehicles (top of truck)
- New Side Mission "Water Delivery"
- New Side Mission "Food Delivery"
- New Side Mission "Fuel Delivery"


- fix string in xml
- fix remotexec
- fix animation
- get LRX object name
- remove Atlas check

Enjoy !

Update: 20 Oct, 2020 @ 4:10am

small tech update:

more medic / engineer in lobby

fix town inv failed
fix public stats

manage civ uavs
helipad for air taxi

better create VehicleCrew
better wreck manager

new init (loading screen)

Tchusss !