Garry's Mod

Garry's Mod

Custom Randomat
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Update: 1 Nov, 2020 @ 9:33am

None Provided

Update: 1 Nov, 2020 @ 9:18am

None Provided

Update: 30 Oct, 2020 @ 4:15pm

-Moved Randomat meta data to it's own file
-Added Event "Copy Cat"
-Added a check to "Try Your Best"

Update: 30 Jul, 2020 @ 9:23pm

-Added ULX support.
-Changed the base files from Randomat to Randomat2
-Added some commands for customization
-Added conditions for some events to happen.

Update: 23 Jul, 2020 @ 12:59pm

Minor bug fixes

Update: 23 Jul, 2020 @ 12:34pm

Added two events:
-Dead men tell no lies
-I like turtles

Changed one event:
-Gun Game: Now uses a random list.

Update: 30 May, 2020 @ 8:21pm

None Provided

Update: 30 May, 2020 @ 8:05pm

None Provided

Update: 30 May, 2020 @ 7:02pm

New Randomat Events
-"JUGGERNAUT!!!"
> The detective and a random traitor becomes a juggernaut. They both recieve 200 extra health (extra health can not be healed back), have a nondroppable m60, and infinite clip for the m60.

-"We Are Now Glitch Free!"
> If there is a glitch, they have a 50% chance of becoming a merc, 50% chance of becoming a traitor/zombie

-"Who Let The Killer Out?"
> Makes someone a killer. Jesters/Swappers are priortized. If there already is a killer, they get 100 more HP.

-"Clone Wars"
> Splits alive players into even teams of traitors and detectives. Players already a detective / traitor will have priority on staying their roles. When someone kills another player, they revive as their killer's role. If there is a team kill, the person remains dead.


Changed Randomat Events
-"Gun Game"
> Everyone has the same gun, dependant on how many players are alive. Every death will change the gun.
Guns were chosen to be as close as Black Op's

Minor Changes
-Small changes to bow in attempt to fix physics on some maps

Update: 14 Feb, 2020 @ 3:11pm

General:
-Cleaned up some code

Bugs:
-Fixed FOV problems when using a zoomed weapon and a force switch occurs

Addons:
-Added event Maximum Nutt