Sid Meier's Civilization VI

Sid Meier's Civilization VI

Nuke Happy Warmongers
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Update: 10 Mar, 2020 @ 9:22pm

Version 1.3: Overall decrease in WarmongerPercent values for all war types. Experimenting with RelationshipLevel values in DiplomaticStates. Further refining the list of removed AgendaType. Experimenting with TraitModifiers to insert TRAIT_AGENDA_ENJOYS_WAR and AGENDA_ENJOYS_WAR.
Notes: AI is moderately hostile due to limited agendas at Prince difficulty, and more aggressive with higher difficulty. AI still not easily provoked into war, especially surprise war.

Update: 5 Mar, 2020 @ 4:12pm

Version 1.21: Minor code syntax revisions.

Update: 4 Mar, 2020 @ 8:42am

Version 1.2: Adjusted War Weariness and Warmonger values to reduce impact of traditional war while increasing impact of launching WMD. Warmonger penalties significantly reduced. Increased WMD strike ranges.

Update: 11 Feb, 2020 @ 9:55am

Version 1.1: Added removal of religious City-State Quests from game.

Update: 9 Feb, 2020 @ 12:27pm

Version 1.02: Fixed description syntax.

Update: 9 Feb, 2020 @ 12:24pm

Update: 9 Feb, 2020 @ 12:16pm

Version 1.01: Corrected Mod ID Conflict

Update: 7 Feb, 2020 @ 9:22pm

Version 1.0: Initial public release. All leaders receive Nuke Lover agenda and Enjoys War trait. Civilizations will often ignore any warmonger penalty. Space Race, Religious Holy Sites, and Rock Bands are disabled.