Slay the Spire

Slay the Spire

Jorbs's Wanderer Trilogy
Showing 11-17 of 17 entries
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Update: 19 Feb, 2020 @ 8:40pm

v1.3.0

Updates
  • New art for Fractured Mind (thanks Bakuhaku)
  • New art for Unseen Servant (thanks Cartopol)
  • Added subtitle speech bubbles for voiceover lines
  • Legendary cards now implicitly have a card tooltip for Legendary
Bug fixes
  • Fix crash in OnDamageToRedirectPatch with other mods (eg STSFriendlyMinions) that use DamageActions with null targets
  • Fix Introspection HP loss still happening if Arcane Weapon ends combat before Introspection would go off

Update: 17 Feb, 2020 @ 3:59pm

v1.2.0

Balance changes
  • Arcane Weapon: -1 damage
Updates
  • Ray of Frost: Add ray visual effect (thanks @wang429)
  • Arcane Weapon: Updated card/power descriptions to clarify that attack modifiers apply (thanks Gk, Crocketeer, MetaBoy for suggestions)
  • Will: Card art updated to include stars/moons on Wanderer's robe (thanks @Cartopol)
Bug fixes
  • Banish: Will now be fully prevented by Artifact, rather than half-prevented (thanks @m0rph1ing for reporting)
  • Time Eddy: If a buff (eg, Arcane Weapon) kills an enemy, that enemy's remaining powers will no longer still trigger (eg, dead Exploders won't explode)
  • Fresh Adventure: Fixed Wrath upgrade on Snap being skipped if Snap ended the combat (thanks @wang429)

Update: 16 Feb, 2020 @ 7:48pm

v1.1.1

  • Added a "Unlock Ascension 20" button to the mod's in-game Config page
  • New art for Disguise Self (by Newigeg) and Will (by Cartopol)

Update: 16 Feb, 2020 @ 2:51pm

v1.1.0

Balance changes
  • Fresh Adventure: -1 damage, "this card gains a wrath stack every time you snap"
  • Chamomile: loses vulnerable, upgrades to have vulnerable (no retain)
  • Quicksilver: costs 1
  • Burning Flask: -1 burning
  • Chattering Strike: upgrades to deal 4 damage, play this card 2 additional times
  • Hibernate: -1 block
  • Materialize: costs 1, +1 block
  • Book of Tongues: upgrades to innate instead of upgraded components
  • Flame Ward: -1 burning, -1 block
  • Rest: -2 block
  • Toll the Dead: -1 damage
  • Death Throes+: no damage increase, no remember wrath, gain clarity of wrath
  • Gather Power: -1 card draw
  • Trauma: shuffle into draw pile instead of put on top
  • Siphon Energy: draw 2 cards (3 on upgrade)
  • Rediscovery: costs 1, upgrades to innate at 1 cost
  • CULL: reduced starting HP to 48

Updates
  • Added first-time tutorial tips for Memories and Snapping
  • New art for CULL's Siphon
  • Updated art for Prestidigitation, Rediscovery, Lose Grip, and Withdraw
  • Snap tooltip now clarifies that the Wanderer will Snap on turn 7
  • Increased voiceover volume slightly

Bug fixes
  • Fixed crash with the Wandering Monsters mod
  • Fix cards with end-of-turn effects (Burn, Decay, etc) not triggering when Diligence is active
  • Fix interactions between Banish and Spheric Guardian, Awakened One, Gremlin Nob, Exploders
  • Fixed Snap tooltip listing effects out of order
  • Fix Will auto-targetting The Grimoire if it exhumes as a result of playing Will
  • Fix The Grimoire's delayed exhume power showing up extra times when used with Quicksilver

Update: 14 Feb, 2020 @ 2:19pm

v1.0.2

  • Fixed crash while starting the game if language was set to French

Update: 14 Feb, 2020 @ 5:00am

v1.0.1

  • Moved CULL behind an opt-in setting in Mod config

Update: 14 Feb, 2020 @ 2:07am

v1.0.0