A Hat in Time

A Hat in Time

Hyper Mafia Boss (v1.4.1)
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Update: 22 Aug, 2024 @ 1:32pm

(v1.4.1)
- Added a sticker :)
- Added an anti-sticker spot volume.

Update: 11 Jan, 2023 @ 12:35pm

(v1.4)

- Reworked the Thunderstorm attack in phase 3 entirely.
- Significantly enhanced the transition attack to phase 3.
- Cutters retracting to Mafia Boss now travel in a wave pattern.
-- To accommodate this, sandbags are paused once again during phase 2 cutters.
- Hyper Mafia Boss glows now, with better cues to his vulnerability.
- Super Charge regains bounce sparks and is faster when sandbags are not present.
- The normal level now simply is a godmode version of the Death Wish fight.
- Decreased the hitbox size of the charging mafia.
- Improved the RNG spawn patterns of the sandbag swarm.
- If Hyper Mafia Boss starts a spin attack close to the player, he will wait an additional 0.5 seconds before revving forward.
- Hyper Mafia Boss now waits longer after a stun to any charge attack.
- Added a brief intro cutscene to the fight.
- The audience now cheers for whichever side is accomplishing something, and on phase changes.
- Increased the music volume.
- Death Wish tag added.
- New mod icon.

Update: 21 Jan, 2021 @ 2:53pm

- The stage transitions have been toned down for the normal version.
- Slight changes to the falling sparks...again.

Update: 20 Jan, 2021 @ 8:01pm

- HMB now sports a dynamic camera, similar to his base game version. (Thanks Tera for help!)
- Lighting and collision improvements
- Slight modifications to thunderstorm attacks
- HMB has a small design change.
- The music should now play in the pause menu.
- I made this :)

Update: 13 Jul, 2020 @ 7:37pm

The cheese has gone rotten; time to throw it out!

- The player will no longer be safe from sandbags by hiding at the sides of the stage.
- Snatcher no longer launches a laser at the player for corner hiding.
- Hyper Mafia Boss can no longer be launched in the air using Ice Hat.
- Had to make a custom timepiece for this peckin patch cause the game decided to be a dumb hxscdbsx-

Update: 4 Jul, 2020 @ 2:41pm

The huge, final major update to Hyper Mafia Boss is released! Here's all the changes made:

- HMB will make a third stage layout change, to a cool Finale/Subcon theme.
- Mafia Ball has been completely reworked. You won't be able to hit HMB right off the bat, and the ball will travel at lightning speeds during that time.
- Two small attacks will go off while HMB changes the set. Be prepared to think on your feet!
- The first bonus has been changed from "Don't miss a chance to attack" to "Don't use any projectiles." If you completed the first bonus before this update, you should still have it completed.
- The second phase's set has been given much more decoration.
- The dark lighting has been completely fixed!
- Proper walls have been added to the sides of the arena to stop HMB and sparks from going into the wall.
- HMB won't start attacking immediately when the level loads anymore. You're given 2-3 seconds to react now.
- A Snatcher aura will surround HMB during his Laser Jumping to let the player know THAT'S why he's jumping.
- The windup on the spin attack has been reduced. Think fast...er!
- The player is given some invincibility frames if HMB shoos them away, so if you get shoo-ed into a sandbag, you should be fine.
- HMB jumps faster during the cutter attack in phase 3.
- The Thunderstorm and Last Stand attacks have been modified to give players hiding close to where HMB is a lot more challenge.

Update: 20 May, 2020 @ 5:53pm

- Slightly increased the vulnerable duration after the spin attack.
- Phase 3 Thunderstorm duration has been heavily reduced.
- Final phase spacing has been increased, as well as variation being reduced slightly.

Update: 17 Apr, 2020 @ 12:10pm

A Super Ultra Mega Update!

- HMB now has several new attacks!
- - He will repeatedly ground pound and create snatcher lasers!
- - He will create a PECKIN THUNDERSTORM!
- HMB now changes the arena's background after phase 1. Planning to add more to this later.
- A brand new last stand phase! He will only take 1 hit to die, but he'll make sure you die first!
- The One Hit Hero bonus has been changed to "Don't get hit by a sandbag!"
- The spin attack and cutter attacks now last slightly longer.
- The bouncing sparks have been removed from all the charges, but the speed of Ultra and Mega charge has been increased.
- More mafia will spawn during the sandbag whistles.
- Random sandbags will fall slightly faster.
- HMB has slightly more health in phases 2 and 3 to accompany the new stuff.
- HMB will get stunned for slightly longer on some attacks.
- Snatcher will...let's just say...punish players who attempt to cheese with a certain trick.
- Even more cursed mod icon!

Update: 25 Feb, 2020 @ 6:01pm

Made some quick changes and visual boosts. More stuff is coming soon...ish!

- HMB now looks much deadlier.
- There are more Mafia onstage.
- In DW, the sandbags don't stop for the phase 2 blade throw attack.
- In DW, HMB can whistle for charging mafia and sandbags in phase 3.

Update: 23 Feb, 2020 @ 2:41pm

The Death Wish SHOULD give the stamps and reward now. If not, turn off any cheat mods.