Rivals of Aether

Rivals of Aether

Falco
Showing 11-20 of 35 entries
< 1  2  3  4 >
Update: 16 Jul, 2020 @ 7:29pm

v1.22

-- BALANCE --
+ Falco's FAIR now has angle flipper 10 on the multihit

-- VISUALS --
+ Falco now has a seasonal skin indicator

Update: 25 Jun, 2020 @ 10:36pm

v1.21

-- BUGFIX --
+ Falco's DATTACK timing is now correct, no more weird DACUS sounds.

Update: 25 Jun, 2020 @ 10:28pm

v1.20

-- BALANCE --
- Falco's Shine Kick can now only be activated in the first 9 frames of the attack.
- Falcos' FSTRONG's hitbox is slightly trimmed

Update: 20 Jun, 2020 @ 11:02pm

v1.19

-- BUGFIX --
- The landing hitbox of Falco's FAIR is now parryable.

Update: 15 Jun, 2020 @ 7:40pm

v1.18

-- BUGFIX --
+ Falco Jab 2 now has a hitbox in melee mode.

Update: 12 Jun, 2020 @ 9:03pm

v1.17

-- BUGFIXES --
+ Shine reflect was completely refactored. It should be more efficient and have significantly less bugs, and should work with more niche situations out of the box without requiring hardfixes.
+ Myco and Targma now have proper reflect functionality, and likely many other characters that didn't work properly before.

Update: 9 Jun, 2020 @ 12:25pm

v1.16

-- VISUAL CHANGES --
+ Falco's Delibird skin is replaced with a summer skin.

Update: 9 Jun, 2020 @ 12:24pm

v1.15

this update doesn't do anything

Update: 31 May, 2020 @ 6:51am

v1.14

-- BALANCE --
+ Falco no longer has whifflag on any hit of his jab. (Base cast does not either.)

Update: 20 May, 2020 @ 5:56pm

v1.13

-- BALANCE --
+ UPSMASH vertical size increased, pokes platforms that are 2 grid spaces above now.
- FSTRONG knockback scaling on clean hit 1.15 --> 1.1
- Shine kick whifflag greatly increased (now 1.5x like most rivals moves), however endlag in general reduced (8F --> 7F).