RimWorld

RimWorld

RPG Style Inventory CE Revived [1.0-1.5]
Showing 11-20 of 31 entries
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Update: 7 Jun, 2021 @ 7:24am

Added a slot for the exoskeleton from Vanilla Weapon Expanded

Update: 26 Apr, 2021 @ 2:51pm

Added windows height setting. Code copied from https://github.com/SandyTheGreat/RPG-Style-Inventory/blob/master/Source_1_2/Sandy_Detailed_RPG_Inventory/Sandy_Detailed_RPG_Inventory/RPG_Settings.cs

Update: 25 Apr, 2021 @ 9:47am

GUI armor value now uses CE units (MPa and mmRHA)

Update: 25 Apr, 2021 @ 9:09am

Recompiled against RW 1.2

Update: 16 Nov, 2020 @ 11:56am

[Auto-generated text]: Update on 11/16/2020 7:56:08 PM.

Update: 18 Jul, 2020 @ 10:40pm

Merged changes by Ano-Nymus and Arthur

Update: 1 Apr, 2020 @ 10:45pm

Recompiled against CE 2.0 release

Update: 22 Mar, 2020 @ 9:25pm

[Auto-generated text]: Update on 3/22/2020 9:25:44 PM.

Update: 22 Mar, 2020 @ 9:24pm

[Auto-generated text]: Update on 3/22/2020 9:24:34 PM.

Update: 4 Mar, 2020 @ 8:27am

Suppressed the patch error when no vanilla inventory tab is left to patch.