Starbound

Starbound

Betabound!
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Update: 12 Jun, 2024 @ 4:44pm

Fixed suit techs not working when Base Tech Rebalance is installed

Update: 4 Jun, 2024 @ 9:44pm

Fixed an issue which affected new characters

Update: 4 Jun, 2024 @ 3:22pm

SUMMARY:
• New items (tools, weapons, throwables, objects, blocks, buffing, food, blueprints)!
• Some more 2-handed weapons have alt abilities now
• New sprites for various items, thanks to Nuggubs, Zygan, and Rho! (Some food and objects)
• Improvements to Shield tech
• Balancing adjustments
• Status Pods now have more options: run/jump/glow/rage/protection gas, shrapnel
• Esther now has some alternate dialogue if spoken to while the quest 'Opening the Ark' is active and the Ark is open

-=- New -=-
• New sprites for various Betabound and vanilla items, by Nuggubs!
• New food item made from poisoncreep: Pickled Poisoncreep! Unlock the recipe by obtaining poisoncreep
• Feather Powder! Inflict a short levitation effect on both yourself and those nearby. Find it in chests or discover the crafting recipe!
• New weapons: Rainbow Spear and Arcsword! Both can be found or crafted (rainbow spear requires blueprint).
• New tools: Ice Piton and Hookshot! Find the former, craft the latter.
• New throwable item: Stun Mines! Buy them from an upgraded Peacekeeper store
• Standard Issue Wall Panel is now obtainable! Rarely sold by Apex merchants
• Obsidian Bookcase is now obtainable! Rarely sold by Avian merchants
• Large Tentacle and Ruin Dermis blocks are now obtainable! Find them on the Ruin or craft them from Tentacle Cluster blocks (pick up Tentacle Clusters to unlock the recipes)

-=- Changes -=-
- Weapons
• Bone Axe now appears more frequently in bone surface biomes
• Bone Axe now craftable after finding the blueprint
• Magic Shroom Swords now come in multiple colors. Red, green, and blue
• Bone Shotgun has an alt ability: Bloody Vomit
• Crappy two-handed weapons now have alt abilities

- Sprites
• New sprites, made by Nuggubs! Affected sprites: All jams/salsas, Peanut Butter Jar, Big Ape Cross-Stitch icon, Organic Torch.
• New food sprites for Meaty Metal Stew, Revolting Stew, Chili Stew
• New 'on a plate' sprites for Coffee, Flat White, Mocha, Carrot/Kiwi/Cactus/Tomato/Grape/Pineapple/Avesmingo/Toxic/Ultimate/Alien Fruit/Reef Juice, Automato/Reef Shake, Sweet/Tropical Punch, Hot Hot Hotpot, Meatballs, Milk, Bolted Milk, Whiskey/Rootpop Flask, Orangenergy/Wine/Cordial Glass, Bloody Puss, Ham Sandwich
• New 'on a plate' sprites, made by Zygan, for Boiled Pearlpeas, Popcorn, Sweet Popcorn, Boiled Rice, Baked Potato
• New 'on a plate' sprites, made by Rho, for Banana
• New inventory icons for Rusty Prison Shower, Prison Shower
• Removed some of Betabound's object resprites that Nuggubs's Vanilla Texture Pack does a better job with (metal crate, primitive crate, market clothes stall, wrecked crate, market weapon stall)

- Equipment
• Swinging Vine and Slime Hand Grapple now have landing sound effects
• Grappling Hook now visibly has a hook in the muzzle until you shoot it
• Altered Force Field tech description to make it clearer how it differs from the Shield tech
• Betabound will no longer attempt to stack blueprints if OpenStarbound is installed, because it makes blueprints stackable.
• Certain items are now visually held (GPS, Time-Telling Wrist Mechanism (now known as Watch), Health Monitor, Portable Radio, Toxic Flower (now known as Photosynthesis Panel), Survival System, All-Seeing Cape, Portable 3D Printer)
• Renamed Toxic Flower (held item) to Photosynthesis Panel, changed description and inventory icon
• Removed Automatic Parachute Pack as it was redundant with the wearable Parachute Pack and the Parasol item. Any existing copies of this item will be replaced with suitable replacement items.
• Rename Time-Telling Wrist Mechanism to Watch. The description is still extremely redundant (intentionally so), I think it's better to have the joke in the description. Plus, it was actually known as the 'Time-Telling W. M." in-game because its name was so long. Anyway, thanks for coming to my TED talk!
• When StarExtensions or OpenStarbound is installed, the Health Monitor no longer shows hunger if you do not have a hunger bar

- Shield Tech
• Now prevents energy from regenerating while active
• Reduced energy consumption when shield is hit multiple times
• Reduced energy consumption upon activation
• Reduced minimum amount of damage required to activate the shield
• Shield effect is now fullbright

- Radio
• Default tracks are now sorted properly instead of being appended to the end of the list
• Default tracks are now colored yellow in the interface

- Misc
• Increase tech chip price
• Change red apple description to use part of the unused green apple description
• Crafting menus now show food rot estimates
• Change paint description to more clearly explain that it hueshifts blocks
• Weapon drops from bounty-hunting gang member NPC's are no longer absurdly rare. They drop handcuffs too, sometimes!
• Star Pawn item stack count is now randomized. For example, if it draws 4 copper bars, it will then choose (1-4) bars
• Status Pods now have more options: run/jump/glow/rage/protection gas, shrapnel
• Esther now has some alternate dialogue if spoken to while the quest 'Opening the Ark' is active and the Ark is open
• Core Fragments now act as ship fuel
• Tentacle tree drops change from 3 tentacle juice to 90% of dropping 2 tentacle juice and 10% chance of dropping 2 raw tentacles

-=- Recipes -=-
• Banana Bread recipe output increased to 2, stats of banana bread halved. This is because it was a duplicate of battered banana
• Replaced 'swap two T5 bar and one platinum bar for a different T5 bar' recipes for 'swap one refined rubium and one platinum bar for any T5 ore' recipes
• Peacekeeper shop offers that require 18 peace credits and a teleporter core now require 15 peace credits and a teleporter core
• Gravity suit tech is now craftable

-=- Bug Fixes -=-
• Star Pawn orientation fix
• Modern Ladder shows its large image in tooltip
• Stationary Radio no longer shows music particles after being activated via disconnecting a wire connection while set to not play any music
• Reduced the amount of data used to save music sheet items
• Cutarrh and Katarrhna no longer do physical damage with some of their projectiles
• Toby Fox is now properly credited as the author of the 'Jukebox' track
• Having multiple radios within range no longer causes music to flicker as they fight for dominance
• Fix Betabound machine pistols not counting as machine pistols for quests/mods that check weapon types, ie for classes/jobs or weapon proficiencies
• Fix meatjuice tooltip not having enough space for its rot timer
• Target/Random Blink's blink effect now blinks a fullbright blink
• Fix light-emitting objects not filtering under 'light' in the Portable Pixel Printer
• Vanilla bug: fix grappling hook not showing its large image in its tooltip
• Fix shield level labels not showing for certain shields
• Fix polygon platforms not having a purple paint variant
• Fix Lightweight Watering Can not staying still when firing and having a muzzle flash
• Make Research Station ignore color codes when sorting recipes
• Vanilla bug: fix Peacekeeper Vending Machine platform collision not fully covering the object's surface
• Fix vanilla grey dye acting weirdly on pulse rifles
• Betabound now checks if Project Redemption spawned some disabled NPC's in the outpost before spawning them

-=- Technical Changes/Translation Notes -=-
• Moved some crafting station titles/subtitles from their object file to their interface file in `/interface/windowconfig`
• Blueprints regenerate their item parameters upon failure to unlock recipe. Useful

Update: 21 Apr, 2024 @ 11:17am

fix tech development console not unlocking

Update: 9 Apr, 2024 @ 11:36pm

fix wand ability mods not working

Update: 28 Mar, 2024 @ 3:43pm

bug fix

Update: 5 Mar, 2024 @ 5:55am

re-add unused Master Manipulator values because some mods expect manipulators to have them

Update: 27 Feb, 2024 @ 12:54pm

-=- Changes -=-
- Weapons
• Procedurally-generated flamethrowers are now affected by element modifier items. New elemental SFX and subtitles, too! ie an ice flamethrower will show as 'icethrower' rather than 'flamethrower'
• Electric flamethrower projectile now gives an eletrified debuff to enemies

- Equipment
• Master Manipulator no longer sends small amounts of liquid to the Shadow Realm if it cannot give the player that amount of liquid. Instead,
• When collecting units of liquid so small that it cannot go into the player's inventory (ie: player collects 0.25 units of water), the Master Manipulator stores it until enough is collected for a full unit

- Misc
• NPC's spawned from spawners (from the Employer's Station) now visually beam in
• Max fuel usage for FTL travel decreased to 300, from 1000
• Smooth Concrete renamed to Aged Concrete

-=- Recipes -=-
• Dirtea can now be made at a campfire

-=- Bug Fixes -=-
• 'Ghosts' codex now spawns in human prisons
• 'News Headline Clipping' lore item now spawns in apex apartments
• Star-Pawns spawning can no longer be inturrupted by blocks wanting to generate in the same place

-=- Technical Changes/Translation Notes -=-
• cockpit interface config now has a list of items added by other mods that do fuel scaling rather than it being hardcoded. Other mods can patch this list without including Betabound and affecting load order

Update: 22 Feb, 2024 @ 8:58pm

more fixes

Update: 22 Feb, 2024 @ 3:46pm

Ability Mods now automatically detect if a weapon can generate with that ability. Better than listing every weapon type for each ability