Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Para Bellum - Combat
Showing 21-30 of 33 entries
< 1  2  3  4 >
Update: 31 Dec, 2020 @ 9:53am

- Changed some of the RotR units numbers in accordance to the population system.
- Added the adjusted experience bonuses.

Update: 25 Dec, 2020 @ 5:53am

Minor adjustments for the battle lenght.

Update: 23 Dec, 2020 @ 6:02am

- Removed the kill elephants ability, to avoid tha AI killing instantatly these units when they panic, and have more fun with the crazy elephants :p
- Javelins "fire shot" restricted to the Iberians to simulate the falarica weapon, with higher damage but slow reload. This weapon is used by the Iberian skirmishers and veteran shield warriors.
- Guerrilla deployment available for the light Iberian/Celtiberian infantry troops.
- Precision shot added to all archers above tier 1.
- Increased the base morale value.
- Corrected horse archers animation.

Update: 31 Oct, 2020 @ 2:56am

Adjusted the base morale value.

Update: 30 Sep, 2020 @ 1:10pm

Fixed Numidian Noble Infantry invisible spears.

Update: 12 Jul, 2020 @ 9:52am

Fixed some units not throwing properly their javelins.

Update: 26 Jun, 2020 @ 1:20pm

Overall phalanx enhancement: improved animations for pikemen and hoplites, and a new phalanx ability for the hoplites to better reflect this tactic and its features.

Also the AI now makes a better use of the troops with projectiles, not only the javelins and peltasts, the line infantry throw them before attacking which seems to help them to user better tactics, instead of just rushing.

Update: 11 May, 2020 @ 4:56am

Improved charge and kills animations, including more variation.

Update: 15 Mar, 2020 @ 6:58am

Checked and updated the armor piercing damage in the weapons where it was necessary.

Update: 8 Mar, 2020 @ 1:26pm

Update to achieve a more realistic behaviour of hoplite and phalanx tactics, to keep the line of battle. The suicidal tendencies of certain generals have also been reduced.