Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Guv's Tower Rabalance Mod
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Update: 20 Mar, 2020 @ 2:54am

A World Betrayed update

Changes:
Changed mod name from "Guv's Tower Nerf Mod" to "Guv's Tower Rabalance Mod".
Fixed so freestanding towers now have their missile range correctly reduced.
Quadrupled accuracy on all towers, to slightly compensate for their harsh nerfs.
Kind of depressing when they miss so much with already such petty stats.

Accuracy values:
Lvl 1 walled towers: 20 (40 upgraded)
Lvl 2 walled towers: 20 (40 upgraded)
Lvl 3 walled towers: 20 (40 upgraded)

Lvl 1 freestanding towers: 20 (40 upgraded)
Lvl 2 freestanding towers: 20 (40 upgraded)
Lvl 3 freestanding towers: 20 (40 upgraded)

Changed stats for deployable towers. This mod nerfed them harshly to the point of becoming pretty much worthless.
They have increased range, reload rate and damage output compared to regular towers featured on this mod.

Deployable tower stats:
125 Missile damage/ 125AP missile damage. Per shot. (in a salve of 3 projectiles)
Reload time is higher than other towers here (from 2 to 5)
Range: 250 (unchanged)
Accuracy: 50

Update: 6 Mar, 2020 @ 1:50pm

Changes:
Reduced damage slightly for Freestanding (aka, non walled) towers.
Nerfed reload rate for Freestanding (aka, non walled) towers.
Reduced range for Freestanding (aka, non walled) towers.
Why skip out on Walled Towers?: Because Walled towers falls much quicked and have limited range ark. They can be defence essential and will have quick use.

New range for Freestanding (aka, non walled) towers:
Lvl 1 freestanding towers: 60
Lvl 2 freestanding towers: 70
Lvl 3 freestanding towers: 80

New damage values on unwalled towers (reduced base missile and AP missile damages by -10):
Lvl 1 freestanding towers: 90 Missile damage/ 15AP missile damage per shot.
Lvl 2 freestanding towers: 52 Missile damage/ 52AP missile damage per shot.
Lvl 3 freestanding towers: 15 Missile damage/ 90AP missile damage per shot.
Specific tower (freestanding village towers): 15 Missile damage/ 115AP missile damage per shot.

New reload times for unwalled towers:
reload times for Lvl 1 freestanding towers are trippled (from 3 to 9)
reload times for Lvl 2 freestanding towers are increased (from 3 to 8)
reload times for Lvl 3 freestanding towers are increased (from 3 to 7)
reload times for "specific tower (freestanding village towers)" are increased (from 2 to 9)

Update: 1 Mar, 2020 @ 8:50am

Update:

There was a Specific tower variant on village settlements.

This was their stats:
100 Missile damage/ 500AP missile damage per shot. Reload time 2 sec

Now modded to:
25 Missile damage/ 125AP missile damage per shot. Reload time 7 sec

Update: 1 Mar, 2020 @ 5:31am

Release