Men of War: Assault Squad 2

Men of War: Assault Squad 2

1992 A Dying World [SP/MP]
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Update: 26 Jun, 2022 @ 10:52pm

Update 1.01a

[FIXED] ///

-Missions fixes;
-Fixed "Fields of Fulda" map;
-Fixed ressupply ammunition on L6 WOMBAT recoilless rifle;
-Removed smokes from LAV-25 inventory;
-Changed machine gun on T-55A/AM-1 (from SGMT to PKT);
-Localization fixes.

Update: 24 Jun, 2022 @ 8:41am

Update 1.01

[ADDED] ///

- Added First mission for campaign "Autumn 1992"
- Added 2 new multiplayer maps
- Added Soviet Army, East Germany and Western Group of Forces infantry models
- Added new skins for several vehicles
- Added texture for Individual Dressing Pack
- Added models: F1 Frag, RGD-5 Frag, PKM, M60-E4, M67 Frag, M61 Frag, RPG-7, M20A1
- Added Ka-50 attack helicopter to Western Group of Forces
- Added Surface-to-Air missile carriers to all factions as counter-measure to helicopters
- Added vehicles description
- Added new ground textures
- Added ability to climb on a balcony of 5st Soviet apartments
- Added USMC Rifle Squad
- Added French shells
- Added M47 Dragon operators squad

[FIXED] ///

- Fixed East Germany and USA Tier 1 infantry title
- Fixed trucks behaviour (added missing "Steer Max" parameter)
- Fixed hull rotation on BTR-ZD "Skrezhet"
- Fixed IFV ATGM's farshooting
- Fixed tank commander bailing from T-62 when being engaged
- Fixed 14.5-mm cannons penetration
- Fixed Pinzgauer pathfinding and hull armor issues
- Fixed resupplying of PARS and HOT-3 missiles, VOG-25 grenades
- Fixed fire rate of M230 (AH-64 Apache chain gun)
- Fixed memory depleting issue caused by one of smoke screen service entities
- Fixed several issues of T-10M
- Fixed missing smoke cover ability of several vehicles

[CHANGED/UPDATED] ///

- Updated infantry basic configuration
- Updated inventory
- Updated 3v3 East Berlin map
- Updated recoilless rifles configuration
- Updated several vehicle sounds
- Updated skins for US National Guard units (Tier 1)
- Updated construction assets optimization
- Updated Localization
- Updated map 1v1 Monument, 4v4 Hirschfelden, 6v6 Fulda
- Updated skins for Bundeswehr Paratroopers (Fallschirmjäger)
- Updated AI engagement behaviour
- Updated autocannons (from 14 to 57 mm):
- Increased firing range to 140 meters
- Fixed fire rate issues
- Code optimisation
- Accuracy updates

- Reduced vehicle and small arms textures for better perfomance
- Buffed M82A1 Anti-Material Sniper Rifle (115 to 120 meters, Zeroing Time from 4.5 to 3.5 seconds)
- Slightly increased turn speed of heavy vehicles (example: MBT's)
- Decreased projectile trajectory of 76-mm ZiS-3 cannon
- Increased damage of long range missile launchers (BM-30, M270 etc) and damage of 203-mm shells
- Deleted unused construction assets

Update: 11 Apr, 2022 @ 12:25am

Small Hotfix

- Fixed missing damaged BMP-1(P) textures
- Added smoke decoy to BMP-1P

Update: 10 Apr, 2022 @ 3:06pm

> Introducing completely overhauled verision of World War 3 mod

Generic updates

- Changed mod name World War 3 >>> 1992 A Dying World
- Remastered user interface (incl. icons, background, in-game panels etc.)
- Remastered sounds
- Code optimisation

Gameplay updates

- Remastered multiplayer
- Added 6 new multiplayer maps designed in various environment (USA, USSR, Europe)
- Added new helicopter control system (Credis to: Lightning)
- Added new explosions and smoke effects
- Added new weather (Credits to: cbyyy2013)
- Added new faction: Western Group of Forces
- Added new skins for vehicles
- Added new construction and entourage objects
- Added ability to dig trenches
- Added infantry skins for several factions made by our team
- Added historical shells system
- Firing range, accuracy and damage changes
- Remastered AI logic, added AI to frontline gamemode (Credits to cbyyy2013)

Update: 4 Nov, 2021 @ 5:35pm

Patch 2.8

- Fixed crash caused by selecting Poland or China factions
- Added "No Timers" mode
- Updated several skins
- Optimised several textures
- Updated several icons

Update: 4 Nov, 2021 @ 5:29pm

none provided

Update: 9 Sep, 2021 @ 6:22pm

HOT FIX

- Fixed missing icons
- Fixed timers in multiplayer

Update: 9 Sep, 2021 @ 2:14pm

-=UPDATE 2.7=-

[ADDED]

- Cannons: M198, OTO Melara Model 56/14, M101, M114
- New models of mounted machine guns
- Lower tripod versions of MMG’s
- Several new camouflages for vehicles
- Small arms accuracy decrease
- Accuracy zeroing for howitzers
- Returned mortars to game, fixed bug which made mortars indestructible
- New skins for Soviet Union, North Korea
- New alliances in multiplayer
- New units in multiplayer
- Added ability to carry emplacements for several vehicles
- Officer now giving ability to take more units when alive
- Added 2 new infantry mini squads
- Upgraded user performance in multiplayer battles
- New sound for: Tatra trucks and RM70
- Updated texture for D20 cannon (also added desert and winter variants)
- Added ammo crates to supply trucks
- New sound for landmines explosion

[FIXED/CHANGED]

- Increased HP of Tier 2 infantry from 150 to 200
- Decreased HP of Tier 4 infantry from 350 to 300
- Decreased possible damage which caused to vehicles by HEAT shells
- ATGM’s now requiring aiming at the target before making a shot
- Increased firing range of 115-mm U-5TS cannon from 160 to 170 m
- Fixed non-refillable fuel tank of flamethrower infantry
- Rapidly optimized mod size by managing assets
- Fixed veterancy generation for IDF tank crew
- Updated several textures of damaged vehicles
- Increased maximum range of infantry flamethrowers
- Changed general multiplayer settings
- Increased stamina and stamina regeneration of assault riflemans
- Added camouflage kit to MMG’s
- Increased firing range of MTLB Shturm-S and M901 ATV to 190 meters
- Officer spotting distance has been increased to 200 meters
- Changed armor thickness of AMX-56 Leclerc

- Adjusted damage and accuracy of:
14.5-mm KPVT (incl. Chinese versions)
20-mm (all cannons)
23-mm (all cannons)
25-mm (all cannons)
30-mm (all cannons)
35-mm (all cannons)

- Adjusted reloading time of howitzers:
105-mm > 10 secs
122-mm > 12 secs
152-155-mm > 16 secs
170-203-mm > 20 secs

Update: 28 Jun, 2021 @ 1:21pm

UPDATE 2.6

[ADDED] New T-55A model
[ADDED] New AMX-56 Leclerc model
[ADDED] New SCAR Mk.16, AKS-74U models
[ADDED] Tracks, engine and turret rotation sounds for several vehicles
[ADDED] Designations to BMP-1 (each nation)
[ADDED] Soviet Navy beret
[ADDED] Updated Polish mission
- - - -
[FIXED/EDITED] Fixed missing firing sound of 2S1 Gvozdika
[FIXED/EDITED] Loudness of tracks and turret rotation sounds has been reduced
[FIXED/EDITED] Rearmed Soviet AT infantry with AKS-74U
[FIXED/EDITED] Reduced penetration of M86 30-mm cannon

Update: 23 Jun, 2021 @ 10:04am

UPDATE 2.5

[ADDED] Skins and camouflages for several vehicles
[ADDED] Polish mission in skirmish pack
_ _ _ _ _ _
[CHANGED/FIXED] Penetration of SS.11 ATGM
[CHANGED/FIXED] Increased turret armor value of Chieftain Mk.11
[CHANGED/FIXED] Mobility of SO-105 Prist
[CHANGED/FIXED] Volume settings of engine/weapon sounds was incorrect/missing
[CHANGED/FIXED] AI logic when spotting an aircraft
[CHANGED/FIXED] Deleted missing assets and optimized textures
[CHANGED/FIXED] Modified BMP-1P texture (all variations)
[CHANGED/FIXED] misc. fixes