Stellaris

Stellaris

(4.0.10) Community Flash Patch
Showing 1-10 of 26 entries
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Update: 17 May @ 9:43pm

Update: 17 May @ 9:34pm

Fixed many issues related to Angler councilor positions.

Update: 27 Feb, 2022 @ 10:08am

Removed bug fixes that Paradox has themselves fixed, including planetary designations, Sacred Nexus Job count, Gestalt special jobs, and living metal research.

Update: 15 Sep, 2021 @ 4:59pm

Removed the planetary designation fixes since Paradox appears to have fixed it themselves.
Removed some unused folders to prevent potential incompatibility.

Update: 20 Apr, 2021 @ 5:40pm

Fixed a bug where Gestalt jobs and Event jobs where busted because I tried to make the mod more compatible.

Update: 20 Apr, 2021 @ 2:19pm

* Updated to 3.0.1
* Removed code that was fixed by Paradox, such as Capital Colony Designation not working when it was on a Habitat.

Update: 29 Oct, 2020 @ 7:31pm

Update: 29 Oct, 2020 @ 7:24pm

Fixed Thumbnail.

Update: 29 Oct, 2020 @ 6:59pm

* Updated code format to 2.8.0.
* Removed Droid Colonist bugfix as it was patched by Paradox.
* Added the Industrial Development to the description.
* Fixed Paradox's new Gestalt Governor traits.

Update: 12 May, 2020 @ 6:14pm

* Updated to 2.7.1
* Removed multiple old bugs that were either fixed by Paradox or declared intentional design.