Stellaris

Stellaris

(4.0.10) Community Flash Patch
Showing 21-26 of 26 entries
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Update: 21 Mar, 2020 @ 8:14pm

* If your capital is on a habitat, the habitat should no longer switch to any designation other than Capital.
* Cave Cleaner special job and similar event jobs should no longer repeatively fire their current pop and hire a miner pop, only to repeat the process until every worker pop on the planet is an unemployed specialist.
* Totalitarian Faction should no longer be upset about pre-sapients "not being in stratified or academic privilege living standards" if you have no species fully enslaved, being purged, or non-full citizen robots. I ALSO discovered that they will be upset with any species you have set to "assimilation" under the same situation, which seems to be a bug so I fixed that as well.
* Sector Automation eating minerals and energy constantly trying to clear tile blockers you lack technology to clear.

Update: 18 Mar, 2020 @ 5:03pm

Fixed some formatting that broke last update. Should work now.

Update: 18 Mar, 2020 @ 4:33pm

Added Thumbnail.

Update: 18 Mar, 2020 @ 4:31pm

Fixed Trade League Policy

Update: 18 Mar, 2020 @ 4:29pm

Fixed Sacred Nexus

Update: 18 Mar, 2020 @ 4:14pm

Fixed Merchant Guilds