Don't Starve Together

Don't Starve Together

Pugnax
Showing 61-70 of 165 entries
< 1 ... 5  6  7  8  9 ... 17 >
Update: 10 Jun, 2022 @ 11:38pm

3.50

  • New waveset Reinforced

Update: 28 May, 2022 @ 8:41pm

3.49

  • New gametype Lights Switch
  • Extra Hard player changes no longer affect spectators
  • Fixed crash when playing RLGLBLOL without Pugnax mode enabled

Update: 26 May, 2022 @ 8:48pm

3.48

  • Fixed rhinos not pairing up with PairRhinosByID

Update: 26 May, 2022 @ 4:15pm

3.47

  • Reworked lights gametypes (should no longer have fakeout crash)
  • Double RLGLBLOL gametype second timer interval adjusted (please let me know if it is an issue in Suggestions)
  • Pugnax mode applies changes to some gametypes (see mod page)
  • Fixed crash with missing bro2s when playing with 0.5x duplicator mutator
  • Hallowed Forge's Tomb Raid waveset defeat softlock unpatched

Update: 11 May, 2022 @ 9:52pm

3.46

  • Fixed crash with fakeouts on lights gametypes

Update: 9 May, 2022 @ 10:13pm

3.45

  • Fixed crash with Hallowed Forge spellmaster content

Update: 2 May, 2022 @ 4:01pm

3.44

  • New mode Pugnax
  • No-Eyed Deer gametype changes music for clients with an improved implementation
  • Updated DoFrontAOE changes to DoAOE (affects Extra Hard Brosplosion, Swapped Swineclops ground pound scaling)
  • Fixed crash when playing Swapped mutator on base wavesets

Update: 24 Apr, 2022 @ 5:22pm

3.43

  • Extra Hard player changes apply to all players
  • Hard Crocommanders no longer unconditionally spawn extra pigs
  • Fixed crash when playing on base wavesets

Update: 24 Apr, 2022 @ 1:37pm

3.42

  • Advanced waveset wave timers adjusted
  • Advanced waveset final mob will call reinforcements if it does not spawn as Boarrior
  • Extra Hard difficulty Rhinocebros will stop their blue effect sooner when the conditions are met
  • Extra Hard difficulty Swineclops' uppercut fire effect works properly
  • Extra Hard difficulty fire wall replaced with something that will hopefully improve performance
  • Fission mutator Boarrior/Grave Guardian children will not spawn reinforcements
  • Shared Health mutator will revive people if someone gains health from auto-revive (does not prevent defeat if the last person who dies can't auto-revive)
  • Swapped mutator Grave Guardian, Mummyclops, and Cursed Helmet have more scaled/disabled attacks depending on the strength of the original mob
  • Lights gametypes updated to reapply the light tint when reset as part of an animation as done in RLGLBLOL
  • Patched Bolt Staff to have its attacks counts as hits to survive The Orange Light

Update: 14 Apr, 2022 @ 5:15pm

3.41

  • Extra Hard difficulty Rhinocebros' "extra" part modified
  • Fixed crash in x4 waveset when round 5 starts
  • Fixed crash in RLGL Forged Forge gametype when second fakeout is queued
  • Fixed(?) crash where Extra Hard Snortoises get into a loop of stopping and starting spin