RimWorld

RimWorld

MorrowRim - Glass and Ebony
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Update: 15 Nov, 2022 @ 7:37pm

Update to 1.0.11

  • Increased resolution of items to 256x256.
  • Modified some achievement art.
  • Moved achievements into a loadfolder.
  • Added load after requirement for VE Achievements.

Update: 7 Oct, 2022 @ 2:02pm

Update to 1.0.10

  • Initial 1.4 support.
  • Both glass and ebony are now part of the stony stuff category, as well as the metallic one.
  • Increased deep commonality

Update: 8 Feb, 2022 @ 8:10pm

Update to 1.0.9

  • Crisp new achievement background.

Update: 27 Jul, 2021 @ 12:23pm

Update to 1.0.8

  • Changed glass terrain requirement to light.
  • Changed ebony terrain requirement to heavy.
  • Re-added patch that adds both glass and ebony to certain traders: Oribital exotic, pirate merchant, outlander exotic.

Update: 4 Jul, 2021 @ 2:55pm

Update to 1.0.7

  • Added xml tag for 1.3.
  • Modified preview image.
If anyone encounters any errors please leave a message!

Update: 19 Feb, 2021 @ 3:47pm

Update to 1.0.6

Added a patch for Dunmer Factions Medieval Edition, making the ordinator mace and scimitar weapons craftable using gold, ebony and steel.

Update: 2 Feb, 2021 @ 1:50pm

  • Redone glass and ebony textures
  • Glass and ebony items are no longer coloured through xml
  • Added support for Vanilla Achievements Expanded, with two achievements
  • Redone mod about text
  • Redone preview image
  • Added trade tags to glass and ebony, for Dunmer ahsland trader
  • Texture path edited slightly
  • Removed original traders patch
  • Lowered mineableScatterCommonality from 0.1 to 0.04

Update: 9 Aug, 2020 @ 9:00pm

Added xml tag for 1.2

Update: 24 May, 2020 @ 10:34pm

Glass and ebony can now be detected using the long-range mineral scanner.

Update: 15 May, 2020 @ 4:10pm

Both glass and ebony can spawn in above ground nodes.