Garry's Mod

Garry's Mod

TTT Randomat 2.0 for Custom Roles for TTT
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Update: 17 May @ 3:25pm

- Added temporary spawn protection for players during Real Gun Game
- Fixed minor typo in regeneration event title
- Fixed weapons that are added after a player starts ragdolling being visible in Bad Trip
- Changed Scouts Only to try to balance the teams rather than just moving all non-innocents to be traitors

Update: 4 May @ 6:33am

- Added ability to limit the number of rounds in Real Gun Game
- Added ability to block certain weapons from Real Gun Game

Update: 3 May @ 6:44pm

Added Attacker and upcoming Inflictor property to Bullet structure for compatibility

Update: 28 Apr @ 7:14am

- Fixed projectile weapons not counting kills correctly in Real Gun Game
- Fixed weapons with a max clip size not defined not getting any extra ammo in Real Gun Game
- Fixed players who die and are respawned during Scouts Only not getting a scout on respawn
- Fixed dead players not having the roles changed to be compliant during Scouts Only

Update: 22 Apr @ 10:05am

Fixed players who are eaten by the Cannibal being made visible again by certain randomat events (such as T-Rex Vision)

Update: 22 Apr @ 9:42am

Fixed jester roles who were changed to Innocent in Harpoon, Prop Hunt, and Come on and SLAM! keeping their role weapon

Update: 19 Apr @ 3:16pm

- Removed instant kill notification tooltip from the Murder knife since it didn't actually do that
- Fixed various problems with the Barrel Injustice event
-- Fixed not working for maps that use a non-standard exploding barrel model
-- Fixed not working for maps that create exploding barrels in a different way than expected
-- Fixed starting on maps that don't have exploding barrels

Update: 7 Apr @ 10:02am

Changed convar saving to only saved changed values, to save space and allow easy changing of default values

Update: 6 Apr @ 8:51am

Remove version number checks

Update: 29 Mar @ 6:21pm

Fixed loading convars from convars.json