Garry's Mod

Garry's Mod

TTT Randomat 2.0 for Custom Roles for TTT
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Update: 20 Dec, 2020 @ 12:46pm

Changed to use "Prop Disguiser Improved" but fall back to the original
Changed to have attackers take damage if they attack a non-player prop

Update: 20 Dec, 2020 @ 7:28am

Updated all events to have GetConVars defined for ULX support
Added alternate title to Switch event

Update: 19 Dec, 2020 @ 7:50pm

Fixed randomization regression
Changed Infinite Ammo and Compulsive Reloading events to not run when the fixed weapon events (e.g. Harpoon, Slam, Prop Hunt) are active

Update: 19 Dec, 2020 @ 7:37pm

Fixed Randomat event logging missing name sometimes
Fixed occasional errors during round end in Choose and Upgrade events
Added options to print an event description when an event is triggered (enabled by default)
Changed randomat_auto_chance to ttt_randomat_auto_chance to follow the normal CVar naming scheme

Update: 13 Dec, 2020 @ 6:20am

Added logging of when events are triggered to the round summary Events tab
Fixed case where a Jester could be killed by themselves via an auto-started Randomat and the Election Day event

Update: 12 Dec, 2020 @ 3:47pm

Fixed Detraitor showing in the Election Day list even though the Detective doesn't
Disabled Upgrade event when Mercenary is disabled
Disabled Rise From Your Grave while Murder is running

Update: 11 Dec, 2020 @ 5:19am

Fixed players not losing their role weapons in the Jesters event

Update: 5 Dec, 2020 @ 6:08pm

Changed some events that are incompatible with eachother to not run at the same time

Update: 5 Dec, 2020 @ 12:13pm

Minor optimization

Update: 5 Dec, 2020 @ 12:12pm

Fixed Big Head Mode stopping when it found the first model without a head bone