Wildermyth

Wildermyth

Expanded Items: Weapons
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Update: 23 Mar, 2022 @ 2:11pm

Update:
-Crossbows 2 hand tier 3 +1 pierce.
-Crossbows 2hand min range reduced to 0.

Update: 22 Mar, 2022 @ 5:22pm

Update:
-Some fixes. Due to the update when i changed cost i had to do some fixes, thinks i miss. Everything should work fine and all text should be fine now.

Update: 9 Mar, 2022 @ 12:33pm

Update:
-Text improvements.

Update: 9 Mar, 2022 @ 7:13am

Update:
-Dualwiled out, text corrections.

Update: 7 Mar, 2022 @ 1:29pm

Update

Update: 7 Mar, 2022 @ 7:00am

Update

Update: 6 Mar, 2022 @ 12:06pm

Update:
-New artifacts weapons (vanilla uniques) are now integrated to avoid file duplicity.

Update: 28 Feb, 2022 @ 1:46pm

Update
-Some corrections
-Dualwield damage and bonus reduced.

Update: 16 Feb, 2022 @ 9:52am

Update:
-Sword dualwield attack now cost one action as it should.

Update: 15 Feb, 2022 @ 7:43am

Update:
-Simplification of the mod. Vanilla behavior.
-Now just adds new weapons and dualwield.
-Some versatility for daggers and maces (mystic utility).