Total War: WARHAMMER II

Total War: WARHAMMER II

Vamp RoRs + Crypt Horrors, Cairn Wraiths and Varghulfs for Arkhan
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Update: 15 Jan, 2022 @ 6:23pm

- fixed a bug which prevented the T4/T5 version of the "burial mount"-buildingchain to recruit crypt ghouls, fell bats and dire wolves

Update: 27 Oct, 2021 @ 2:41pm

Bugfixes and stat-changes:

- Crypt Horrors can now hide in forests and also got the same stats again like their VC-cousins

- Fixed a bug which caused the Crypt Horrors to be smaller than the VC-Horrors

- Direpack got the runner trait like they VC-counterpart

Update: 18 Dec, 2020 @ 12:59am

added a T4 and T5 option to the "burial mound"-building chain

added the Varghulf as a new units recruitable from T4 burial mounds

changed the way units get treated as other units

Update: 4 Jul, 2020 @ 4:57am

fixed an issue with Cairn Wraiths constantly t-posing in campaign

Update: 6 Jun, 2020 @ 5:00pm

Updated the mod title picture

Update: 6 Jun, 2020 @ 4:27pm

Added the Cairn Wraiths to Arkhans unit roster.

Update: 22 May, 2020 @ 11:24am

Made a new version, so the mod doesn't show up as "needs to be updated" in your mod manager.

Also made a minor HP buff for the Terrors of Fyrus because I forgot I could do this :'D

Update: 21 May, 2020 @ 6:46am

As stated in the patch notes for the Warden and the Paunch DLC I updated the stats of the chillgheists.

"The Chillgheists (Hexwraiths):
Increased Melee Defence from 31 to 32"

I know, i know biiiiiiig chances, have fun with the grumpy and the chonky :D

Update: 5 May, 2020 @ 4:38am