Space Engineers

Space Engineers

Instant Projector
Showing 21-30 of 37 entries
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Update: 22 Oct, 2020 @ 2:52pm

Removed a character that shouldn't have been there. (Oops)

Update: 12 Oct, 2020 @ 8:21pm

Major Update!
- Changed from cooldown to build timer. Players can use increase the speed of the cooldown by using more energy.
- Added subgrid support through the console block.
- Added admin world settings. Configuable settings include: block build time, component cost, min blocks, max blocks, and subgrids on/off.
- Programmable block API improved. Actions: BuildGrid, CancelBuildGrid. Properties: Dictionary<MyItemType, int>-RequiredComponents, int-GridTimerProjection, int-GridTimerCurrent, int-BuildState, and float-BuildSpeed.

Update: 26 Aug, 2020 @ 11:58am

Mod now hides the vanilla build action to avoid confusion.

Update: 25 Aug, 2020 @ 9:30pm

Update: 25 Aug, 2020 @ 4:50pm

Fixed some occasional crashes.

Update: 29 Jul, 2020 @ 8:10pm

Added RequiredComponents property for the programmable block.

Update: 29 Jul, 2020 @ 6:49am

Added velocity inheritance.
Fixed situation where components would be removed if the area was not clear.

Update: 16 Jul, 2020 @ 7:30pm

If the spawn area is occupied, it will now attempt to spawn the projection somewhere else nearby.

Update: 9 Jun, 2020 @ 6:02pm

Update: 9 Jun, 2020 @ 5:55pm