Arma 3
PSZ: Polish Armed Forces
Showing 1-10 of 10 entries
Update: 28 Mar, 2021 @ 10:27am

0.9.5 Hotfix 1
- Fix for scripting error on DS and HC

Update: 28 Mar, 2021 @ 1:21am

0.9.5
Highlights:
- Helicopter damage model tweaks
- Materials of damaged vehicles fixed thanks to reyhard and mikero
- Rosomak hull takes more damage thanks to nerexis
- Spike LR aiming aligned thanks to emkaes

Update: 15 Jan, 2021 @ 10:32pm

0.9.4
Highlights:
- Beryl less pitchy shot sound
- PZR Grom missile mass decreased
- Spike LR missile mass increased
- Żbik front wheel animation fixed

Update: 3 Dec, 2020 @ 6:45pm

0.9.3
Highlights:
- Defined scopeArsenal in PSZ content, thanks to @Keeway
- Grom and RPG-76 fixed mass of loaded launcher
- HEDP-40 40x46 dual purpose grenade prototype
- Leopard 2 timed fuse experimental fix for MP
- Leopard 2 fix for gunner's FCS affecting commander's RWS
- M2 AP magazine for Tor
- Masses of magazines, weapons and accessories aligned with RHS
- New inventory descriptions of weapons and magazines
- Oakley gloves donated by Cunico & Sabre (RHS)
- OG-7V removed from Polish RPG-7 ammo backpacks
- PG-7 grenades initial animations
- PG-76 grenade post-armor effect
- Rosomak wheels explosion protection significantly improved
- Spike LR firepower fix
- Spike LR new FCS

Update: 3 Oct, 2020 @ 8:10pm

0.9.2 Repack
- Minor ammo config tweak

Update: 3 Oct, 2020 @ 6:30pm

0.9.2 Repack
- Further improvement of PG-7VM round model by Istar
- Minor ammo config tweaks

Update: 20 Sep, 2020 @ 5:42am

0.9.2
Highlights:
- Beryl, PKM, UKM proper ironsight settings
- Rosomak FFV limits improvements
- Rosomak front armor more reliable against HMG fire
- RPG-7 grenade flight trajectories align better to PGO-7V sight symbology (not compatible with RHS!)
- RPG-7 grenades steer into wind, if ACE Wind Deflection is enabled
- RPG-7V ironsight and PG-7VM round new models by Istar
- Vehicle damage model improvements

Update: 11 Jul, 2020 @ 6:53pm

0.9.1
Highlights:
- Ammo rounds 12.7x99 MP for Tor antimaterial rifle
- Buoyancy and fording depths of Żbik, Star & Tumak
- Functions psz_fnc_delayCall and psz_fnc_waitUntil for reliable execution in unscheduled context
- PG-76 round model and particle effect improvements
- Pilots and their coveralls have ACE_GForceCoef defined now (kudos @veteran29)
- Rosomak polishing and fixes
- RPG-7 model by vaskmd (RHS AFRF)
- RPG-76 and Carl Gustaf ACE backblast configs (kudos @ACE Team for help)
- Scenario script fixes
- Tumak invisible .50 cal turret has been removed

Update: 17 May, 2020 @ 7:16am

0.9.0 Emergency Hotfix:
- Rosomak commander aiming when turned out
- Rosomak red front board lighting - thanks for ArmedVeteran for feedback

Update: 16 May, 2020 @ 8:17am

First public release