Conan Exiles

Conan Exiles

Accessory Wardrobe 4.1.4
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Update: 23 May, 2021 @ 3:03am

Update 4.0.6 - Minor API fix

Changes
  • Fixed an issue preventing equipment being equipped to non-combat thralls.

Update: 22 Apr, 2021 @ 7:57am

Update 4.0.5 - Game Update 2.4

Changes
  • Updated to match game version 2.4

Update: 24 Mar, 2021 @ 12:18pm

Update 4.0.4 - Minor Feature Update

Changes
  • System: Added function to find the mesh associated with a TemplateID.
  • System: Fixed dyes not applying properly to workbench thralls.
  • Quality of Life: added a small indicator to the Accessory UI to show which system version is running.

Update: 18 Mar, 2021 @ 5:18pm

Update 4.0.2 - Hotfix 3

Bug Fixes
  • System: Fixed critical issue allowing non-equipment items to be equipped.

Update: 17 Mar, 2021 @ 4:27am

Update 4.0.2 - Hotfix 2

Bug Fixes
  • System: Head accessories no longer show up in first person.

Update: 16 Mar, 2021 @ 3:46pm

Update 4.0.1 - Hotfix 1

Bug Fixes
  • System: Fixed equipping sound not going away after closing the accessory UI
  • System: Fixed an issue with the system that breaks rigid accessories

Update: 16 Mar, 2021 @ 9:00am

Update 4.0.0 - Complete System Overhaul and Refactor

New Features
  • Minor visual clean up of the UI.
  • View All section is now split into groups and displays slot names.

Bug Fixes
  • It's no longer possible to access sleeping player's accessories if PvP is disabled.
  • Thespian and artisan thrall accessories should be more reliable with dyes, and should no longer disappear randomly on server restarts.
  • New handling of accessory meshes should remove risk of client crashes when rapidly switching accessories around.
  • So many more that I have lost track of.

    System Changes

    This is the big one. Technically, for the user, not much of note has changed, other than there now being fewer bugs and more stability when dealing with accessories on artisans and Thespians.

    The scope of these changes for modders is far too substantial to cover in a simple change note message, so I highly advise checking out the new documentation for the accessory system Here[docs.google.com]. This will be a substantial bit of work to convert, and I apologise for this, however, the advantages the new system brings far outstrip the problems that this change will cause in the short term.

    I am, as always, available on Discord (Whiskey#4737) for consultation.

    • Total replacement of all system components
      • New data table for accessory data: no longer contains obsolete values and is generally less confusing
      • Custom Categories: It's not realistic for me to try and cover every single idea for slots that modders come up with, especially when those ideas are more exotic, or have no use case outside of their specific mod. Custom categories will allow modders to freely add their own sections to the accessory UI. Note: Slot numbers still need to be unique ideally. Overlaps won't necessarily break things, but they could cause issues if a mod expects specific functionality from a slot.
      • NoHideSlots table: Template IDs entered into this table will prevent that item from hiding accessories it would otherwise cover.
      • View All section table: It's possible for modders to add their slots to the view all section of the accessory UI without any blueprint work. Simply add your section and add the slots you need for it.
    • Basic functionality for visual only slots is in place to an extent. It's not really tested yet and the UI implementation is incomplete. Use at own risk.
    • Artisan and thespian code is a lot less messy and hopefully less prone to crashing and burning.

Update: 15 Sep, 2020 @ 5:26am

Update 3.0.1 - Crafting Thralls and Thespian Support

New Features
  • Crafting thralls and Thespians can now be equipped with accessories.
    • Items are equipped as copies, meaning you do not need to waste resources to equip multiple workers.
    • Vanilla equipment can be changed using the 5 respective slots on the Accessory UI.
    • Only the owner of the workbench / thespian can access the accessory menu to prevent griefing.

System Changes
  • Minor structural changes to accomodate worker thrall / thespian support.

Bug Fixes
  • Fixed an issue causing accessories attached to the character's face to be rotated strangely when first loading into singleplayer / rarely in multiplayer.
  • Fixed a crash issue on some multiplayer and singleplayer games from the rolled back 3.0.0 release.

Known Issues
  • Shift-clicking items / dragging onto the character does not work on thespians or other placeables with thralls for the time being.
  • The armour slots do not work correctly on Thespians.
  • Thespians / placeables with thralls will occasionally not show their accessories in the UI. This is more frequent than the similar vanilla issue.

Update: 25 Aug, 2020 @ 4:50pm

Fix did not work, issue is inconsistent and requires more in-depth testing to confirm functional.

Update: 25 Aug, 2020 @ 4:14pm

Update 3.0.0 - Crafting Thralls and Thespian Support

New Features
  • Crafting thralls and Thespians can now be equipped with accessories.
    • Items are equipped as copies, meaning you do not need to waste resources to equip multiple workers.
    • Vanilla equipment can be changed using the 5 respective slots on the Accessory UI.
    • Only the owner of the workbench / thespian can access the accessory menu to prevent griefing.

System Changes
  • Minor structural changes to accomodate worker thrall / thespian support.

Bug Fixes
  • Fixed an issue causing accessories attached to the character's face to be rotated strangely when first loading into singleplayer / rarely in multiplayer.