Space Engineers

Space Engineers

Assault Weapons Pack (April 1 Update)
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Update: 28 Aug, 2020 @ 7:28pm

v1.5 Weapons Update

New Additions!

25mm Rotary Autocannon
- Uses vanilla 25x184mm NATO.
30mm Rotary Autocannon
- Uses existing 30x145mm Ammo Box.
220mm Missile Pod
- Uses existing 220mm Burst Missile.
300mm Flak Turret (small grid)
- Uses existing 300mm Flak Shell.
- Unique model.
400mm Demolisher Battery
- Uses existing 400mm Shell.
One very bad idea.
- 110% PrimoSuperT's fault. A few friends started it, though...


Fixes and changes:

Adjusted model quality of 20mm Fixed Autocannon.
- Removed obscured mesh on high model quality.
Fixed 20mm and 43mm Fixed Autocannons not automatically pulling in new ammo.
- See balance changes below.
Optimized model quality on 43mm Fixed Autocannon.
- Includes increased model quality on all settings.
Optimized model quality on 43mm Rotary Autocannon's barrel subpart.
- Inlcudes increased model quality on all settings.
Added triangular arrow to 30mm Chaingun to assist with placement.
Fixed offset conveyor ports on low/medium model quality.
Adjusted collision model of 300mm Flak Battery.
Overhauled textuing on 300mm Flak Battery.
Optimized model quality on 300mm Flak Battery.
Adjusted rifle modelling on all 400mm gun batteries.
- Non-casemate rifles are longer and bulkier.
- All rifles have improved lighting.
Smoothed some rather-ugly edges on 400mm Siege, Assault, and Assault Variant cannons.
Replaced camera on 400mm Twin Casemate with a larger and prettier model.
Fixed missing mirroring angles on FOB-1000 and FOB-1500.

Balance changes:

Ammunition changes:

Decreased mass of 20mm Ammo Box from 180 kg to 150 kg.
Decreased volume of 20mm Ammo Box from 150 L to 100 L.
Increased mass of 30mm Ammo Box from 40 kg to 61.5 kg.
Decreased mass of 43mm Ammo Box from 140 kg to 132 kg.
Decreased volume of 43mm Ammo Box from 150 L to 100 L.
Decreased mass of 150mm Shell from 30 kg to 28.9 kg.
Adjusted 150mm Shell resource costs:
- Decreased magnesium cost from 3.3 to 1.8.
Increased mass of 220mm Burst Missile from 30 kg to 58.9 kg.
Adjusted 220mm Burst Missile resource costs:
- Decreased magnesium cost from 2.4 to 1.5.
Decreased mass of 300mm Flak Shell from 40 kg to 15.8 kg.
Adjusted 300mm Flak Shell resource costs:
- Decreased magnesium cost from 3.3 to 2.7.
Decreased mass of 400mm Shell from 200 kg to 166.6 kg.
Adjusted 400mm Shell resource costs:
- Decreased magnesium cost from 21.6 to 12.6.
Increased mass of 1000mm Shell from 500 kg to 612 kg.
Adjusted 1000mm Shell resource costs:
- Decreased iron cost from 480 to 360.
- Decreased nickel cost from 210 to 147.
- Decreased magnesium cost from 93 to 42.
Decreased mass of 1500mm Shell from 1040 kg to 858 kg.
Adjusted 1500mm Shell resource costs:
- Decreased iron cost from 591 to 495.
- Decreased nickel cost from 280 to 210.
- Decreased cobalt cost from 101 to 84.
- Decreased magnesium cost from 147 to 69.

Weapon changes:

Decreased inventory volume of 20mm and 43mm turrets from 300 L to 200 L.
Increased inventory volume of 20mm and 43mm fixed autocannons from 150 L to 200 L.
Increased armor damage of 30x145mm shot from 120 to 150.
Increased health damage of 30x145mm shot from 42 to 68.
Decreased shot deviation on 300mm Flak Turret from 7.5 to 5.
Decreased explosion radius of 300mm Flak Shell from 20 m to 10 m.
Decreased reload time on 400mm Twin Casemate from 6 seconds to 5 seconds.
Increased shot deviation on 400mm Twin Casemate from 0.5 to 1.0.
Decreased reload time of FOB-1000 from 10 seconds to 7.5 seconds.
Increased damage of 1000mm shot from 5500 to 6500.
Decreased reload time of FOB-1500 from 18 seconds to 9 seconds.
Increased damage of 1500mm shot from 9000 to 11000.

The following changes do not affect gameplay:

Decreased rate of fire of FOB-1000 from 60 RPM to 1 RPM.
Decreased rate of fire of FOB-1500 from 60 RPM to 1 RPM.

Update: 10 Jul, 2020 @ 6:16pm

v1.4 Weapons Update

New Additions!

Added Progression Tree support.
Added Russian localization support (thanks, DeVindi!).
- If any other language is selected, English will be displayed.
Added 30mm Chaingun.
- Uses new 30x145mm Ammo Box.
Added 150mm Light Artillery.
- Uses new 150x446mm Shell.
Added 220mm Missile Battery.
- Uses new 220mm Burst Missile.
Added 400mm Twin Casemate.
- Uses existing 400x1178mm Shell.
Added 400mm Assault Cannon Variant.
- Uses existing 400x1178mm Shell.

Fixes and changes:

Tweaked 20mm PDG and 43mm RAC firing sound loop.
Changed 43mm Autocannon's in-game name to '43mm Rotary Autocannon'. I lied.
- SubtypeID has not been changed; existing blocks are unaffected.
Fixed 300mm Flak turret's lighting.
Removed obscured geometry on 300mm Flak Turret.
Removed obscured geometry on 400mm Siege Cannon LOD models.
Changed 400mm Casemate Cannon's 3rd build stage to fall more in line with other 400mm weapons.
Fixed 400mm Casemate Cannon's lip texturing.
Fixed 400mm Casemate Cannon's barrel texturing.
Adjusted textures on 400mm Casemate Cannon.
Added additional model detail to 400mm Casemate Cannon.
Fixed invisible geometry on 400mm Casemate Cannon.
Fixed invisible geometry on 400mm Assault Cannon.
Increased visible greeble for 400mm Assault Cannon on lower settings.
Fixed FOB-1500's barrel lighting.
Adjusted FOB-1500's mount points to better reflect its appearance.
Reduced FOB-1500's inventory capacity from 1,200L to 800L.
Improved lighting on all ammo shell models.
Removed obscured geometry on all ammo shell models.

Balance changes:

Increased 20mm block damage from 5 to 20.
Increased 20mm Ammo Box base build time from 5 seconds to 20 seconds.
Increased 20mm Ammo Box mass from 40kg to 180kg.
Increased 20mm Ammo Box iron cost from 40 to 105.
Increased 43mm Ammo Box base build time from 5 seconds to 28 seconds.
Increased 43mm Ammo Box mass from 40kg to 140kg.
Increased 43mm Ammo Box iron cost from 48 to 96.
Increased 43mm Ammo Box nickel Cost from 20 to 27.
Increased 300mm Shell base build time from 3 seconds to 10 seconds.
Increased 400mm Shell base build time from 3 seconds to 18 seconds.
Increased 400mm Shell AoE from 3m to 5m.
Increased 400mm Shell iron cost from 84 to 122.
Increased 400mm Shell nickel cost from 24 to 32.
Increased 1000mm Shell base build time from 10 seconds to 31 seconds.
Increased 1500mm Shell base build time from 10 seconds to 56 seconds.
Decreased 1500mm Shell's volume from 600L to 400L.

Update: 11 Jun, 2020 @ 12:50pm

v1.31 Balance Update

Balance changes:
- 20mm bullets now travel 1000m before vanishing, formerly 1500m.
- 43mm bullets now travel 1500m before vanishing, formerly 2000m.
- 400mm shells now travel 2000m before exploding, formerly 3000m.
- 1000mm shells now travel 2000m before exploding, formerly 5000m.
- 1500mm shells now travel 2000m before exploding, formerly 5000m.

Update: 5 Jun, 2020 @ 11:26am

v1.12 Hotfix

Fixes and Changes:
- Fixed block placement issues on fixed weapons.
- Changed sound file for all 20mm and 43mm guns.

Update: 29 May, 2020 @ 10:32pm

v1.1 Audio Fix

Fixes and Changes:
- Reduced audio for all weapons. On some systems, it appears these guns were quite loud.

Update: 28 May, 2020 @ 7:03pm

v1.03 Visual Update

Fixes and Changes:
- Lighting pass for all autocannons.

Update: 28 May, 2020 @ 2:03am

v1.0