Rivals of Aether

Rivals of Aether

Engineer
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Update: 1 Jul, 2022 @ 5:27pm

v1.2.3

- Increased health of Sentries
- Significantly increased health of Teleporters
- Changed Victory music

This Update was not made by me! Credit goes to FunkyVoiceDude#5766

Update: 19 Sep, 2021 @ 11:45pm

v1.2.2

- Changed Air friction from 0.4 to 0.04

Dev Notes
Me when I fix a typo over a year later. Thanks Carrot Cake!

Update: 8 May, 2021 @ 1:06am

v1.2.1

- Added 2 new alts
OgCox and Engineer Drip

Update: 8 Jul, 2020 @ 7:30am

v1.2 - Kitty0706 Tribute

Major Changes

- Added new Down Taunt (hold down while taunting) in honour of Team Fabulous 2 Reanimated's release
- Added new skin (Kitty0706 colours)

Bug Fixes

- Fixed bug with displaying frontier justice crits
- Fixed bug with USpecial teleportation

DEVS NOTES

In order to atone for missing the premiere of Team Fabulous 2, I decided to release this update afterwards. If everythings right I should only be ONE day late! This update was tons of fun to make, I might consider adding the Credits theme as well in the future.

Team Fabulous 2 Reanimated : https://www.youtube.com/watch?v=OPV_3jkEpqI

Leukemia Research Donation Link : https://tiltify.com/@tfconnect/team-fabulous-2-reanimated-charity
Note : Donations run until August 6th

Update: 22 Jun, 2020 @ 6:45am

v1.10 Buffs and Buffs

Gameplay Changes

- Fair and Fspecial have been swapped. (Makes it easier to land widowidowmaker shots and quicker to fire off a short circuit shots)

- All Building Build Speeds have been significantly increased (Slow building speeds made the multitasking needed to keep a base alive way harder than necessary)

- Building health has been doubled across the board. (Higher health means level 3 buildings are a better investment)

- Buffs to Wrangler FTilt and UTilt making them knock opponents back instead of juggling them. (More Tools to get pressure off your buildings)

- Hitstun has been adjusted across all of Engineers moves.

- Metal on hit appears once every 10 hits instead of 15.

Misc Changes

- Widowidowmaker creates two Sound Effects, in line with it being 2 guns

- Engineer occasionally says voice lines when attacking with the wrangler

- Trummel and Alto Codec Support


DEVS NOTES

This update was meant to bring engineer to a higher power level, as upon release it appeared as though he was a bit underpowered compared to most of workshop. This is very much an experimental build, aiming higher than what an average character might be, future patches might tone his stats down a bit based on player feedback.

Funny story, I finished this patch roughly 2-3 weeks ago and then just, forgot about it. No seriously, I can't for the life of me remember why I didn't publish it. As such, these patch notes are based on my memory, which might not be that reliable!

With this Patch especially, I'm especially looking to get some feedback as I expect he might be a bit overpowered after this. If you have any feedback to give, (or corrections to my spotty patch notes) hop on to the discord at https://discord.gg/vc4ZaA2 ! Even if its just a question, I have an insatiable thirst to ramble about Engineers Design Decisions.

Update: 22 Jun, 2020 @ 6:44am

v1.1

Update: 22 Jun, 2020 @ 6:43am

v1.1

Update: 1 Jun, 2020 @ 7:12am

v1.01

Minor Patch to fix some bugs and issues, bigger changes are coming soon but thought i'd curb some of the more easily fixed problems to improve your experience in the meantime.

- Significantly decreased ammo costs for FTilt and UTilt
- Fixed a bug where FTilt and UTilt ammo costs were higher when the attack connected
- Dspecial can now be cancelled out of by holding down
- Increased knockback for FTilt and UTilt
- Fixed a bug with Engineers animations not pausing during freezeframes and game pauses

Update: 30 May, 2020 @ 3:55am

v1.0