Kenshi
Blessed Mercenaries of the Waste
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Update: 4 Jun, 2020 @ 4:07am

Grammatical and Spelling errors corrected.

Update: 4 Jun, 2020 @ 4:04am

Updated description of The Isil in the character screen:

Descendants of an old kingdom, who's offspring were born during blood-moon cycles, The Isilir are gifted with longer life than that of their Greenlander and Scorchlander counterparts. Due to their seclusive past, and limited access to resources, they are quick to hunger, however their dark habits encouraged by lack of socialising, has left them with innate abilities to absorb nutrition from cannibalistic activities. Being a rare occurence in cities, they are tougher, agile, and keen-eyed, favouring more ranged combat, than close and personal encounters, their past of persecution has created a secluded and defensive culture. Less accustomed to traditional melee combat, they do much poorly than other races, however overcoming this may not be impossible Their lives in Kenshi, a frought with the same perils as the other Humans that dwell on the continent.

Update: 4 Jun, 2020 @ 3:04am

The Isil:

  • Redefined skintones, are now paler than their human counterparts
    At their lightest they have an obvious blue tinge, at their darkest, are tanned.
  • Redefined height, they are now slightly taller on average than other human races.

Update: 3 Jun, 2020 @ 7:40pm

Updated the Isil in the character screen, to read "The Isil".

Removed the blank stat on character screen for The Isil race.

  • Stat for Mass Combat is invisible, so the Isil will no longer be weak to Mass Combat.

Update: 3 Jun, 2020 @ 5:39am

The Isil

  • Regenerative rate revisited, to be less effective.

Update: 3 Jun, 2020 @ 5:05am

Added Haulers to the Company Starts.

  • The Hauler comes equipped with a Large Trader's Backpack and x40 Building Materials, so finding a location to settle may be slow going.

Also, a new race has been added: "The Isil"

  • A rare human race, born during the Bloodmoon cycles, come with regenerative abilities at the cost of being ineffective in melee encounters, but better perception and ranged prowess.

Update: 2 Jun, 2020 @ 10:32pm