Counter-Strike 2

Counter-Strike 2

de_3pfried
Showing 1-4 of 4 entries
Update: 21 Jul, 2020 @ 1:59pm

Update from Aug 12th

- Props are prettier;
- Replace B site to slightly change timings;
- Bots slight improvements, they should see ladders now.

Map needs to be reworked, it's complete mess and will require a lot of time to realign brushes to grid. Gonna make it for next update or two. This will bring slight optimization to the map and will make working on it way easier than it is now.

Update: 21 Jul, 2020 @ 12:02pm

This is the last update before I go for a vacation for couple weeks.

What has got changed since last update:
- Added even more props! The bus is getting late because of car accident in a tunnel;
- Improved lighting a lot (added some brightness to sun, increased lightmap scale for some faces);
- Brand new minimap colors. Play with style!
- Fixed cubemaps.

Known issues:
- Bots act weird in some places, I guess that someday I will have to fix their navigation manually;
- Some crates have wrong texture scales;
- Numerous misaligned vertices;
- Dead bodies may get sucked into the bush wall (the one that separates mid from A main);
- Birches on mid may affect visibility

See you in two weeks!

Update: 18 Jul, 2020 @ 8:56am

A few updates to layout that make the map look prettier:
- Displacements;
- (A bit more) floor textures;
- More cute props (crates, trees, that huge roof), both on map and on background;

And the updates that make maps more playable:
- Player and bomb clips;
- Bots are less stupid, I guess;
- Adjusted map lighting.

However there is still may be issues with faces with missing textures, tell me if you find some!

I think that I'm going to make the map look like stupid mix of Assault and Overpass, but there's a lot to change here

Update: 5 Jun, 2020 @ 10:16am

Initial release. Hello there :)