Total War: WARHAMMER II

Total War: WARHAMMER II

Moulder's Menagerie (Stormfiends, Chimærats, and More)
Showing 11-20 of 53 entries
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Update: 3 Apr, 2021 @ 4:17am

  • Changed the Workshop script to work better in multiplayer. Shouldn't desynch now.

Update: 24 Mar, 2021 @ 11:36am

  • Changed some "workshop_categories_to_rituals_tables" numbers around for better compatibility with the Shockvermin mod.

Update: 20 Mar, 2021 @ 2:52pm

  • Updated with no major changes.

Update: 16 Mar, 2021 @ 2:58pm

  • Fixed bug where burrowing would not work for a reinforcing Burrowing Behemoth. Thanks prop joe!

Update: 16 Mar, 2021 @ 5:55am

  • Some new unit icons for Stormfiends
  • Increased charge and bonus vs infantry for Doomflayer variant
  • Grinderfists have been given Seismic Snare, and one of their upgrades can give them Warp Quake
  • Shock Gauntlets now start with the "Electrified Armour" passive, and unlock "Warp Discharge"
  • Thank you DVDA for these suggestions

Update: 6 Mar, 2021 @ 7:46pm

  • New 2d art (including unit cards!) by Maal

Update: 6 Mar, 2021 @ 3:41pm

  • Fixed missing Doomflayer recruitment, woops
  • The ranged Stormfiends primary recruitment building is now the Tier 5 Engineer building. Overall recruitment requirements are unchanged, this only declutters the UI.

Update: 5 Mar, 2021 @ 11:11pm

  • Doomflayer Gauntlet Stormfiends are now orange

Update: 5 Mar, 2021 @ 10:57pm

  • Fixed Windlauncher projectile

Update: 5 Mar, 2021 @ 10:03pm

  • Added three new Stormfiends: Windlauncher and Doomflayer Gauntlet and a Doomflayer Gauntlet RoR. Much thanks to Skørne for doing a lot of the heavy lifting, models, db stuff, etc.
  • Updated Shock Gauntlet model, made by Skørne
  • Changed the Stormfiend workshop rewards