Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Forget The Colors
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Update: 10 Jun, 2020 @ 11:12am

[v1.0] Initial build. Rewrote most of the code. It should be more efficient, and will use a lot more inheritance.

x Fixed bug where generating stages too quickly would yield in a "null-generated" stage, messing up the entire purpose of the module.
x Fixed logging bug where it would display an incorrect sum, and would claim to have generated the same stage twice.
x Fixed rounding issue, every number is now truncated properly as specified in the manual.
x Fixed TP softlock when previewing <stages + 1>.
x Fixed TP crash related to rendering after striking.
x Fixed VR bug that caused the nixies to be misaligned on the left eye.
x Fixed debug mode, more user-friendly and less prone to exceptions.

= Changed TP input speed to be significantly faster.
= Changed module components to be both bigger and more aligned with each other for eligibility purposes.
= Changed rotation gear, will now be a fixed 2 degrees rotation per stage.
= Changed the stage generator sound effect to a less high-pitched one.
= Changed the backing of the nixies to be more subtle.

+ Added feature to preview previous stages after a strike has been given.

- Removed striking when attempting to input early.