Rivals of Aether

Rivals of Aether

Bandana Dee
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Update: 30 Sep, 2020 @ 6:37pm

v2.2

mini update:
gave bair late sourspot
hopefully this fixes missing pixels bug

Update: 25 Sep, 2020 @ 6:58pm

2.1 patch

= Pinned spears glitch with clairen forcefield fixed
= Bluster spear sfx change
= Bluster Uspecial comboes better

Update: 23 Sep, 2020 @ 7:18pm

V2.0 Patch

= Nspecial rework: Beam Whip/Wave Beam
= Dspecial rework: Elemental Spears
- Sizzle spear: Burn properties, faster ground speed
- Splash spear: More damage on attackes, heavier, lower jumps
- Zap spear: Stun moves, faster air speed
- Bluster spear: Higher jumps and recovery, more knockback on moves
- Blizzard spear: Faster wavedashes, Freeze moves
= Ftilit rework: Spear Swipe
= Fstrong rework: Spear Flurry

=Jab
-less movement forwards
=uspecial
-landing lag 4 -> 16
=fspecial
-end lag 12 -> 6
=dstrong
-kb growth 1.35 -> .8
-angle 40 -> 45
=dash attack
-less bask knockback and kbg

other moves have decreased startup but I forget which ones

Added Alts
= King Dedede
= Meta Knight
= Gameboy advance
= Abyss

Added Compatibility
= Hikaru
= Amber
= Toon Link
= Mt. Dedede Stage

Update: 23 Sep, 2020 @ 7:09pm

v1.4

Update: 28 Jun, 2020 @ 3:29pm

Update V1.3 Patch
general
= set to finished
= added miiverse compatibility

attacks
fair
= frame 9 -> 7
= multi hit more consistent
dtilt
= endlag on hit 15 -> 8
= kb 6 -> 8
= angle 75 -> 70
nair
= hitbox 2 angle 30 -> 70
dattack
= multi hit (should) be more consistent

Update: 21 Jun, 2020 @ 7:45pm

Update v1.2 Patch

visual
= BWD feet no long clip through the ground.

gameplay
= Added Kirby Copy Ability
= Added Feri Costume

attacks
nspecial
= damage 20 -> 15
uair
= damage 4 -> 3
pinned spear
= will no long stay floating on kraggs pillar and block after it breaks

Update: 19 Jun, 2020 @ 12:05pm

Update v1.1 Balance Changes

movement
= Jump speed 11 -> 9.5
= djump_speed 10 -> 8
= short_hop_speed 7 -> 6
= gravity .65 -> .5

attacks
nair
= frame 13 -> 9
fair
= frame 6 -> 9
= landing lag 6 -> 9
= angle 30 -> 45
dtilt
= frame 3 -> 6
= endlag 10 -> 12
dattack
= frame 5 -> 8
= hsp 5 -> 4
= multi-hit base kb 8 -> 5
fspecial
= parry f-special bug spawns characters article 1 patched
dair
= base kb 10 -> 7
= KB 1 -> .8
utilt
= frame 4 -> 7
uspecial
= vspeed -12 -> 10
bair
= frame 10 -> 12
= landing lag 4 -> 12
uair
= landing lag 4 -> 8
ustrong
= frame 6 -> 9

Update: 18 Jun, 2020 @ 4:55pm

v1.0