Total War: WARHAMMER II

Total War: WARHAMMER II

We'z Speshul
Showing 11-20 of 49 entries
< 1  2  3  4  5 >
Update: 7 Nov, 2021 @ 6:20am

New Features
  • Added Goblin Shaman hero.
  • Added Forest Goblin Shaman hero.
  • New Magic Lore - Lore of the Spider.
    • Crazy Legz (Passive/Area Augment)
    • Sneaky Distraction (Hex)
    • Venomous Sneeze (Breath)
    • Great Green Spite (Area Hex)
    • Nasty Webbin' (Hex/Area Hex)
    • Gift of the Spider God (Area Augment)
    • Itzy Bitzy Spiderz (Summon Unit/Explosion)
  • Re-added Forest Goblins with new unit cards
  • Re-added Forest Goblin Archers with new unit cards
  • Added Landmark to Black Pit (Mixu's Unlocker Only)
  • Added Giant Spiders (Landmark Only)

Patch Notes
  • Sporctacus will appear within Taurox's quest battle
  • Added custom battle items to Sporctacus
  • Unique skill key added for Night Goblin Big Bosses squig mount
  • Added Snotlings campaign attrition immunities
  • Added Gitilla da Hunter campaign attrition immunities
  • Added Savage Orc Warboss campaign attrition immunities
  • Added Night Goblin Great Shaman campaign attrition immunities
  • Added Sporctacus campaign attrition immunities
  • Removed Goblin Big Boss from Forest Goblin settlement garrisons
  • Added Forest Goblin Shaman to Forest Goblin settlement garrisons
  • New 3d portrait settings for every character
  • Sporctacus porthole camera from grn_orc_30_degrees to grn_warboss
  • Borgut Facebeater porthole camera from grn_warboss to grn_orc_30_degrees
  • Savage Orc Warboss porthole camera from grn_orc_30_degrees to grn_warboss
  • Removed Spider Hatchlings from forest beasts building chain

Tinitt Four-Eyes
  • Removed Lore of the Little Waaagh! spells
  • Added Lore of the Spider spells
  • Fixed battle animations while mounted on a Giant Spider
  • Fixed campaign animations while mounted on a Giant Spider
  • Skill tree has been re-arranged
  • Removed skill Creepy Crawlerz
  • Removed skill What are Those
  • Removed skill Iron Mandibles
  • Added skill Spider Senses
  • Herald of the Spider God and Child of the Spider God no longer lock each other when gained
  • Venom Tongue
    • -2 wom cost Gift of the Spider God to -2 wom cost Great Green Spite
    • -2 wom cost Gift of the Spider God Upgraded to -2 wom cost Great Green Spite Upgraded
  • Spider Kult
    • +5 Levels for Goblin Big Boss to +5 Levels for Forest Goblin Shaman
    • +10 Leadership to +5% Campaign Replenishment (Lord's Army)
  • Extra Thick Carapace
    • +30 Armour to +10% Physical Resist
  • Cracklin' Catchweb
    • -25 cooldown Little Waaagh! spells to -25 cooldown to Lore of the Spider spells
    • -2 wom cost Vindictive Glare Upgraded to -2 wom cost Venomous Sneeze Upgraded
    • -2 wom cost Night Shroud Upgraded to -2 wom cost Gift of the Spider God Upgraded
    • -2 wom cost Curse of Da Bad Moon Upgraded to -2 wom cost Itzy Bitzy Spiderz Upgraded
  • Ancient Behemoths
    • +15 Armour to +10% Physical Resist for Arachnaroks
    • -30% Upkeep reduction to Encourage for Arachnaroks
  • Vicious Lil Gitz
    • Frenzy to +9 Leadership for Forest Goblins and Spider Riders
    • -30% Upkeep Reduction to +10 Bonus vs Large for Forest Goblin and Spider Riders
    • +8 Melee Attack for Forest Goblins and Spider Riders
  • Removed Spider Hatchlings from Tinitt's Waaagh!
  • Added Forest Goblin Spider Riders to Tinitt's Waaagh!
  • Added Forest Goblin Spider Rider Archers to Tinitt's Waaagh!
  • Starting army Goblin Spearmen replaced with Forest Goblins
  • Starting army Goblin Archers replaced with Forest Goblin Archers
  • Corrected frontend unit display

Loc, ID, Key Changes
  • ws_agent_subtypes__.loc
  • ws_building_chains__.loc
  • ws_building_culture_variants__.loc
  • ws_character_skills__.loc
  • ws_effects__.loc
    • ws_effect_leader_waaagh_units_tinitt_dummy
  • ws_land_units__.loc
  • ws_special_ability_groups__.loc
  • ws_special_ability_phases__.loc
  • ws_unit_abilities__.loc
  • wS_unit_abilities_additional_ui_effects__.loc
  • ws_units_custom_battle_mounts__.loc

Sporctacus Big Waaagh 2030000 to 2030027
Sporctacus Waaagh 2030001 to 2030028

Update: 15 Oct, 2021 @ 5:55pm

New Features
  • Playable faction Broken Chainz available in Mortal Empires and Eye of the Vortex
  • Legendary Lord Sporctacus of the Broken Chainz

Patch Notes
  • Upgraded frontend ui script to Mixu's template
  • Adjusted Colossal Squig animations
  • Adjusted Colossal Squig footstep sounds
  • Removed Colossal Squig hidden passive
  • Colossal Squig size 5 to 3.8
  • Colossal Squig run speed 9.5 to 9.6
  • Colossal Squig charge speed 11.1 to 15
  • Colossal Squig radius 3 to 2.5

Loc, ID, Key Changes
  • ws_character_skills__.loc
  • ws_custom_loading_screen_components__.loc
  • ws_effects__.loc
  • ws_land_units__.loc
  • ws_ui_unit_groups__.loc
  • ws_unit_abilities__.loc
  • ws_units_custom_battle_mounts__.loc

Update: 1 Oct, 2021 @ 10:26am

Patch Notes
  • Removed old data relating to defeated traits.
  • Added Savage Orc Warboss on boar to character unit set.
  • Snotlings moved to growth building chain.
  • Missing Orc Shaman added to Blue Vipers Shaman Hut.

Grak Beastbasha
  • Defeated trait renamed to Grokamole.
  • Defeated trait removed melee damage versus greenskins 10%.
    Defeated trait removed charge bonus 10.
  • Defeated trait added Frenzy ability.

Tinitt Four-Eye
  • Defeated trait renamed to Arachnophile.
  • Defeated trait removed physical ward save 10%.
  • Defeated trait added seige attack attrition 15%.
  • Defeated trait added siege attack holdout time -5.

Loc, ID and Key Changes
  • ws_character_trait_levels__.loc

Update: 25 Jul, 2021 @ 8:41am

Patch Notes
  • Added victory conditions for Blue Vipers to Mortal Empires and Eye of the Vortex.
  • Added victory conditions for Tribes of Black Pit to Mortal Empires and Eye of the Vortex.
  • Corrected compatibility issues with Mixu's Tabletop Lords.
Important - Victory conditions will require a new campaign to function.

Loc, ID and Key Changes
  • !ws_all_overwrite__.loc to !!ws_all_overwrite__.loc
  • !!ws_all_overwrite__.loc

Update: 24 Jul, 2021 @ 6:01am

Patch Notes
  • Fixed missing Savage Orc Big Bosses availability for Savage Orc special building.
  • Fixed missing Savage Orc Big Boss capacity for Wurrzag.
  • Fixed missing Savage Orc Big Boss recruitment levels for Wurrzag.
  • Fixed Black Orc Warboss recruitment script.

Update: 18 Jul, 2021 @ 9:18am

Patch Notes
  • Fixed a compatibility issue with Mixu's Tabletop Lords
  • Fixed a script error with regiments of renown in Eye of the Vortex.

Update: 17 Jul, 2021 @ 12:19pm

Patch Notes
  • Night Goblin Big Boss re-enabled for Crooked Moon.
  • Fixed an error with the Big Boss building chain.

Update: 17 Jul, 2021 @ 8:51am

Patch Notes
  • Emergency Snotpocalypse Response
  • Snotlings removed from tier 1 settlement buildings.
  • Goblin Spearmen available from the settlement building chain.
  • Goblin Archers available from the settlement building chain.
  • Fixed missing portrait for Night Goblin Shaman.
  • Fixed missing portrait for Night Goblin Big Boss.
  • Fixed missing portrait for Savage Orc Warboss.
  • Spider Hatchlings re-added to Forest Beasts building chain.
  • Black Pit starts with a Wolf Den.
  • New Icons for Black Pit.

Loc, ID and Key Changes
  • Building units allowed ID's recalculated.

Update: 16 Jul, 2021 @ 6:50am

Patch Notes
  • Attempts where made to cull the population of Snotlings.
  • Explodin' Spores Detonation Damage AP 3 to 1.
  • Faction colours for Tribes of Black Pit have been adjusted.
  • Faction colours for Broken Chainz have been adjusted.
  • Fixed a script error in the Blue Vipers vortex start.

Update: 15 Jul, 2021 @ 12:45pm

Patch Notes
  • Tinitt Four-Eyes now leads the Leaf-Cutterz Tribe.
  • Black Venom are no longer playable.
  • Red Cloud are no longer playable.
  • Snotlings can be recruited by all Greenskin factions.
  • Savage Orc Great Shaman available to Savage Orc factions or unlocked via special Savage Orc building.
  • Savage Orc Warboss available to Savage Orc factions or unlocked via special Savage Orc building.
  • Black Orc Warboss available to Grimgor's 'Ard Boyz or unlocked via Black Orc Barracks building.
  • Subculture buildings for Forest Goblins, Night Goblins, Goblins and Greenskins removed.
  • Leaf-Cutterz settlements now have Forest Goblin garrisons.
  • Blue Vipers are now a Savage Orc and Forest Goblin themed roster.
  • Blue Vipers have new buildings.
  • Forest Goblin unit removed.
  • Forest Goblin Hunters unit removed.
  • Goblin Spearmen reskinned to Forest Goblin Spearmen for applicable factions.
  • Goblin Archers reskinned to Forest Goblin Archers for applicable factions.
  • Black Orc Warboss scale changed from 1.3 to 1.25.
  • Savage Orc Warboss scale changed from 1.3 to 1.2.
  • Ogres added to custom battle for mod enabled factions.
  • Colossal Squigs are only available to the Crooked Moon.
  • Groundwork for future additions.

Snagla Grobspit
  • Snagla Grobspit is now a Legendary Hero.
  • Recruited in Mortal Empires by controlling Forest of Gloom.
  • Recruited in Eye of the Vortex by controlling Mount Arachnos.
  • Modified skill lines.
  • Melee Damage 110 to 120.
  • Melee AP Damage 300 to 240.

Gitilla da Hunter
  • Gitilla da Hunter is now a Legendary Hero.
  • Recruited in Mortal Empires by controlling Mount Greyhag.
  • Recruited in Eye of the Vortex by controlling Galbaraz.
  • Modified skill lines.
  • Melee AP Damage 170 to 120.
  • Projectile Number 2 to 1.
  • Projectile Spread 5 to 0.
  • Projectile Damage 100 to 230.
  • Projectile AP Damage 50 to 100.
  • Projectile Penetration low to medium.
  • Projectile Shockwave Radius 0.2 to 0.1.
  • Bone Bow Projectile Spread 5 to 3.
  • Bone Bow Projectile Damage 85 to 70.
  • Bone Bow Projectile AP Damage 50 to 60
  • Bone Bow Projectile Penetration low to medium.
  • Bone Bow Projectile Shockwave Radius 0.3 to 0.2.

Loc, ID and Key Changes
  • !ws_all_overwrites_.loc
  • ws_agent_recruitment_categories__.loc
  • ws_agent_subtypes__.loc
  • ws_building_chains__.loc
  • ws_building_culture_variants__.loc
  • ws_building_short_description_texts__.loc
  • ws_character_skills__.loc
  • ws_custom_loading_screen_components__.loc
  • ws_effect_bundleS__.loc
  • ws_effects__.loc
  • ws_frontend_factions__.loc
  • ws_land_units__.loc
  • ws_names__.loc
  • ws_unit_abilities__.loc

  • building_units_allowed table has new ID's.

  • Key changes are too numerous to list and can be found on the We'z Speshul discord channel at Da Modding Den.
    The general formula is that _grn_ has been completely wiped from all keys.