Counter-Strike 2

Counter-Strike 2

Dozen
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Update: 18 Aug, 2020 @ 6:42am

Rel 1.2*

-Removed additional gamemodes (Need to fix spawning outside of playable area on deathmatch/arms race)

Update: 9 Aug, 2020 @ 1:31am

Rel v1.2

-Minor radar improvements
-Lowered T Spawn window (can now run through w/o jumping)
-Removed ladder access to Heaven
-Lowered clip on Wall bushes
-Removed clip on bushes near lawnmower, lowered.
-Added additional game types (will remove if this creates issues)

Update: 19 Jul, 2020 @ 6:09am

Rel v1.1

-Fixed misaligned brushes on water trough in T start

Update: 18 Jul, 2020 @ 11:29pm

****Rel 1

-Map finalization
-Minor clipping/collisions adjustments

Update: 17 Jul, 2020 @ 7:55am

v3.1 Beta

-Smoothed out clipping on sidepath and fixed texture issues.
-Widened ramp from Long to Site
-Minor detail and clipping improvements

Update: 15 Jul, 2020 @ 12:58pm

v3.0 Beta
-Major clipping and collision improvements
-Added scary toilet to lower T corridor
-Added skylights and removed excess props and clutter from bombsite
-Expanded window from T Spawn to Corridor (can now run through without crouching)
-Covered up headpeeks from Site to Long and from Connector to Stairs
-Fixed Z fighting texture on bottom garage door
-Sounds adjustments
-Changed to expensive water in drinking trough
-Increased overhead space in Hell
-Added arrow decals to guide gameplay
-Detail work is by and large completed

Update: 9 Jul, 2020 @ 3:11pm

v2.4 Beta

Changelog:
-Improved bombsite lighting
-Blocked off upper area on bombsite corner machine
-Detail improvements
-Displacement adjustments to side path, texture rework
-Added clips to front yard bushes (can no longer hide like sneaky charlie)

Update: 7 Jul, 2020 @ 1:07pm

v2.3 Beta

-Detailing work continues
-Soundscape adjustments
-Added 10 total spawn points for both CT and T
-Brightened interior lighting
-Added many new cubemaps
-Covered up clip from site corkboard
-Rework of lower T corridor to office
-Minor fixes

Update: 3 Jul, 2020 @ 5:46am

v2.2 Beta

-Fixed extra T spawn on bombsite
-Fixed nodraw on alley fence
-Moved site corkboard closer to wall (still jumpable, need to cover clip)

Update: 2 Jul, 2020 @ 1:08pm

v2.1 Beta

-Update to v2.0 did not have correct .bsp. My bad.