Total War: WARHAMMER II

Total War: WARHAMMER II

JvJ's CTT Compatibility Submod for OvN Lost Factions --- Currently Out of Date ---
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Update: 24 Sep, 2021 @ 10:45am

Update: A Bunch of Stuff
Halflings Beekeepers CTT'd
Sea Troll Hag CTT'd
Dread King Grave Guard units CTT'd
Fanatics CTT'd
Plague Toads CTT'd

And a bunch of other little stat changes that i honestly can't be bothered to type out. I know, im awful.

Fimir stats look a little wack right now because they had a visual update and ive not adjusted them but i will do when a little buggerino is solved

Oh be sure to let me know if anything is borked because ive not been paying any attention at all to OvN's development as ive been busy doing other stuff. Sorry about that.

Update: 21 Aug, 2021 @ 4:12am

Removed a lot of old legacy weapon data some of which were actually overwriting CTT weapons, oh no no no

Update: 19 Aug, 2021 @ 9:19am

Added TTC weights to all the OvN regiment units because somehow that slipped past me and nobody has ever brought it up.

Update: 19 Aug, 2021 @ 8:59am

Daemonettes TTC stuff added, 1 special
Tzaangors removed from Custom Battles

Update: 17 Aug, 2021 @ 10:08am

Update: Daemonettes

Daemonettes added
no Tzlaangors (sorry not sorry)

Fixed some cap stuff cheers freakout

Update: 13 Aug, 2021 @ 2:31pm

fixed caps for rotblood berserkers and horsemasters

Update: 19 Jul, 2021 @ 7:37am

Update:TTC script no longer busted

OvN Ogres are all now special, 1
Renamed Araby caps for both Scorpions to match new names

Update: 18 Jul, 2021 @ 7:15am

Update: Trolls n Ogres

Troll Champion (Hero) CTT'd
Carrion Big Boss (Hero) CTT'd
Troll Giant CTT'd

Full Troll pass after visualisation update
Weapon/Armour Profiles adjusted to match, Costs updated, Unit tiers updated

Forest Trolls now have fire weakness
Forest/Cavern/Bone Throwers all lose seige attacker

OvN Ogres updated with new bonified CTT stats :P
Ogres lose Ogre Charge Ability, now have the Ogre Charge Attribute

UI enums updated for both above

A metric tonne of internal stuff that you dont need to worry about

Oh and Magic Carpets got buffed see change log.

Magic Carpets now have a 20 missile block chance and a nice new UI point to explain why.
Magic Carpets reclassified as Monstrous Inf when calculating stats
Magic Carpet Entities from 16 - 18 (This change plus the one above has increased the total HP from 1584 to 4000)
All Magic Carpets now get the Naphtha Bomb Ability
Naffatun of Saghash gets an upgraded version (bigger and better boom)
Costs for both increased

Reason for this is the carpets have been tweaked internally by me numerous times well over 10
And ive yet to find a good solution tbh, this one here does the trick even if im not completely happy with it.

Update: 24 May, 2021 @ 10:33am

Update, sorry about the timing on this one as ive been very busy.

Boglar Shaman's CTT'd as are the Sea Trolls

Revisited the Warpstone chain for Rotblood and slapped a quick fix on it, T1 and 2 provide +1 cap for each Fester Mercenary Unit, T3 and T4 provide +2 and T5 provides +3.
I know it's not the best solution as they already cost Warpstone to recruit but the only other method would involve cloning all the units to remove their caps. (I dont have time for that).

Update: 26 Apr, 2021 @ 9:38am

Update, Halfing Housewives and Lothern Skycutters

beep boop

Fieldwardens now have bows too

Note on the Housewives they sucked so bad, so err ive gave them 2 pips in AP so they are 52% Good AP

So fear the Housewives with their S2 A1.5 utensils