Total War: WARHAMMER II

Total War: WARHAMMER II

JvJ's CTT Compatibility Submod for OvN Lost Factions --- Currently Out of Date ---
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Update: 30 Sep, 2020 @ 12:03pm

Mummies and Gals

Mummies based off of the Embalmed Ones profile from the Lichemasters army list, obviously in game mummies are Halberd + Handweapon and i've had to reflect that in their profile. They currently still have Mummies Curse contact effect from vanilla OvN (may not be here next patch).

Fatandira follows a similar profile to Markus Wulfhart (with a lot less BvL) and a lower marksmenship bonus (BS5)
She can be mounted on a Arabyan Warhorse and also on Saqir (Desert Roc) WS5 BS0 S5 T5 I5 A4 Ld7 : Fly, Fear

Update: 14 Sep, 2020 @ 6:53pm

Lord oh Lord

new stuff:
Jaffar got a makeover with some new abilities and two new mounts ctt'd
Dural Durak ctt'd Truthsayer with a little extra something

changes:

Halfing Rangers now with bows Bow_STR3_BS5
Lumpin Croop's gain snipe (may not be a thing when the next patch comes)

All Araby mounted elephant bowmen now correctly use Bow_STR3_BS3
Sa'hir with Djinn Vessels now use correct melee weapon staff_S3_A1_char

Grudeweapon officers now use correct melee weapon profile

Update: 6 Sep, 2020 @ 3:06pm

Halflings

Halfling Militia now use bows (S3_BS4)
Lumpin Crooks now use bows (S3_BS5)

Fimir

Shears unit size down from 100 to 80 cost and upkeep reduced
Death-Quest unit size down for 80 to 80 cost -190 cost and upkeep reduced
Killing Eye unit size down for 80 to 80 cost -250 cost and upkeep reduced

Dread King

Liche General charge bonus corrected 51 CB on foot NO MORE
Hand of Nagash CTT'd (Master Necromancer base profile +1S +1A)

Update: 16 Aug, 2020 @ 11:15am

Toss a bone to your Troll
O' Valley of Gobbo

Troll (Bone Thrower) CTT'd uses the base troll template with dual clubs +0.5A and comes with STR6, BS1 ranged throwing bones (Throwing Axes)
Usage note: they suffer -1LD due to being ranged so they wont stick around if in prolonged combat.

Troll (Bone Thrower) moved to T2 of the stable chain

Fixed Caps for regular Troll who now correctly gain caps from the T2 stable chain
Fixed UI enmuns for scrapless River and Stone Trolls

Update: 15 Aug, 2020 @ 6:03am

Bug fix, Halfling caps for treemen, treekin and great eagles now working correctly.

Update: 14 Aug, 2020 @ 1:41pm

Magical Golden Man (no not that one)

The Golden Magus arrives.

Golden Magus is rather unique, a warrior/caster lord coming in at M4 WS5 BS5 S4 T4 W3 I5 A3 Ld8
Royal Fire Djinn a beastly campaign exclusive unit (beefed up Djinn rocking a range of fire related abilities)

Promethean Hatchlings removed from the Port chain and are now exclusive to the Flaming Scimitar faction only.
Can be recruited through one of the Golden Magus's ship building chains or at a landmark in the Galleons Graveyard.

Update: 12 Aug, 2020 @ 9:48am

Blightstormer CTT'd for Rotblood
recruited via the plague cult building through the rotblood undercities

Feral Griffon CTT'd for Albion (gains Swiftsense)

Update: 10 Aug, 2020 @ 11:22am

Bile trolls dont look possessed anymore (corrected anims)

Update: 10 Aug, 2020 @ 5:49am

Rotblood update, nothing much of note just changed CAP effects to reflect the new recruitment placement.

Update: 2 Aug, 2020 @ 8:03am

Glibfoot Volespanker enters the fray!

His profile is essentially a lord variant of the fieldwarden, he's rocking a powerful S4, BS5 Xbow with multishot (2x projectile).

Changes from OvN:
Hyshia spell bolt reduced in potency (it still hits like a truck though)
Adventure Continues no longer provides Perfect Vigour and instead grants Strong Vigour