Half-Life: Alyx

Half-Life: Alyx

In Siege
Showing 1-9 of 9 entries
Update: 30 Aug, 2020 @ 8:04pm

balcony nav fix for first gate fight

Update: 26 Aug, 2020 @ 1:05pm

player clip over gate to prevent trigger

Update: 25 Aug, 2020 @ 6:05pm

new level and all optimalisation changes pushed

Update: 2 Jul, 2020 @ 2:47pm

* ai_disabled handled globally on all maps
* final text made brighter independent of lighting

Update: 1 Jul, 2020 @ 7:06am

* testing global solution for ai_disabled in is02_extraction (in theory should fix ai_disabled bug for manual saves)
* brighter credits
* changed low quality car in is01_late_arrival

Update: 30 Jun, 2020 @ 12:20pm

* Attempt to fix the crashing: seams like it may have been caused by 2-shell shotgun ammo on some combine so this was removed
* Removed the invisible wall bug
* Changed car blocking supressor that didnt have working glass and door
* Fixed one wall that combine could shoot through in some cases

Update: 29 Jun, 2020 @ 9:02pm

added 'ai_setenabled 1' triggers in is02_extraction

Update: 29 Jun, 2020 @ 5:34pm

attempted fix for crash

Update: 29 Jun, 2020 @ 4:54am

Created In Siege.