Garry's Mod

Garry's Mod

TF2 Resource Mounting Fix
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Update: 11 Feb @ 1:13am

• Added texture fix for "nature/dirtroad001b
• Slight code cleanup

Update: 7 Jan @ 6:17am

• Properly apply the fixes for clients on multiplayer servers (Thanks HouKyou/22050hz amen break sample)

Update: 31 Dec, 2024 @ 3:55pm

• Correction for shotgun prop_* classname detection (Thanks Piengineer12!)

Update: 28 Sep, 2024 @ 8:08am

• Allowed the shotgun texture fix to apply to any entity that begins with prop_* (It previously only applied to prop_physics)
• Slight code cleanup, removal of deprecated code

Update: 21 Jun, 2024 @ 3:07pm

• Fixed an error when trying to parse nonexistent particles

Update: 26 Apr, 2024 @ 3:25pm

• Added a fix to finally stop the TF2 shotgun from using the Half-Life 2 shotgun texture

Update: 20 Apr, 2024 @ 8:11am

• Added a check to see if the map-specific particle manifest exists before trying to load it

Update: 20 Apr, 2024 @ 7:56am

Update: 20 Apr, 2024 @ 7:15am

None Provided

Update: 19 Apr, 2024 @ 12:40pm

• Fixed issue causing particles to not load correctly
• Added the ability to load particles embedded within maps