Rivals of Aether

Rivals of Aether

Kaboom
Showing 61-68 of 68 entries
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Update: 2 Jul, 2020 @ 6:22pm

v0.7

Update: 2 Jul, 2020 @ 5:04pm

Post Beta release update notes:

```
Visual:
>Fuse debug text removed and replaced with new Hud display and bomb fuse displays

>Optional Kaboom fuse display that can be shown or hid by pressing down+taunt.```
```
Movement:
>Dash speed decreased
>Dash start time increased

>Walk Speed decreased

>air accel decreased
>short hop speed decreased
```
```
Specials:
>Uspecial now has a redcude max fall speed while in first window (much safer to recover with)

>Extra_1 (Boom attack) now sends Kaboom in different directions depending on where he his holding the detonated bomb, relative to his body.

>Fspecial short cooldown added
```
```
Aerials:
>Bair reworked from a bomb throw and now has a disjointed uppercut attack with "bomb" hits. Also affects Kaboom's momentum.

>Nair Fuse shaving reduced from 30 frames per bomb hit to 23 frames per bomb hit
```
```
Grounded:
>Dash attack speed increased but distanced shortened

>Dtilt speed increased, timing shortened

>Ftilt: speed/distance decreased.
```
```
Strongs:
>Dstrong hitboxes reworked so that enemy is more often smashed into the mine from different hit areas.
>Dstrong Mines no longer explode immediately when enemies touch them, but rather explode after 5 frames, allowing them to be parried.
>Dstrong mines don't activate against air borne opponents unless they are in hitstun.```

Update: 2 Jul, 2020 @ 3:03am

v0.5

Update: 1 Jul, 2020 @ 2:31am

v0.4

Update: 1 Jul, 2020 @ 2:09am

v0.3

Update: 1 Jul, 2020 @ 2:05am

v0.2

Update: 1 Jul, 2020 @ 1:54am

v0.1

Update: 1 Jul, 2020 @ 1:53am

v0.1