Garry's Mod

Garry's Mod

[ArcCW] Halo CE+ Weaponry
Showing 11-20 of 47 entries
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Update: 16 Feb, 2021 @ 2:09pm

vuthakrals fuelrods with my own spin to them a bit, fixed lore stuff, and nerfed sniper penetrations

Update: 15 Feb, 2021 @ 10:14pm

weapon balancing can now be dynamically changed without server restart. just grab a new weapon. also other major improvements

Update: 14 Feb, 2021 @ 12:49pm

fixed stuffs, improved rl, etc, admin weapons will be their own addon.

Update: 16 Dec, 2020 @ 7:54pm

carbine update, material fixes

Update: 16 Dec, 2020 @ 9:50am

fixed *some* missing textures, some are still present but may be overlooked

Update: 2 Dec, 2020 @ 11:27am

huge ass update, battery shiz, ammo counter shiz, mauler, 2d scope goodness, fesiug moment, etc.

Update: 23 Sep, 2020 @ 10:48am

fix improved h3 model carbine texture

Update: 22 Sep, 2020 @ 3:47pm

halo 3 updat

Update: 26 Aug, 2020 @ 5:09pm

balance changes, this update may require the github branch temporarily for new functions or broken weapons

Update: 20 Aug, 2020 @ 12:29am

CE+ update, halo 3 weapons. currently wip and do not include their mcc skins. those will be added* upon mcc update