Rivals of Aether

Rivals of Aether

Toon Link
Showing 41-50 of 137 entries
< 1 ... 3  4  5  6  7 ... 14 >
Update: 4 May, 2022 @ 8:31pm

v1.90
Buffs
- Increased FAir range (cuz the old ExW balanced on this move was really bad lol)
- DAir landing windbox now has proper knockback scaling, and is a bit bigger
- Increased lifetime of arrows so that they can be shot upwards and will fall back down again
- Ice arrows now spike aerial opponents
- FTilt and UTilt now spike at the downward-moving parts

Update: 31 Mar, 2022 @ 9:30am

v1.89
Fixes / Other Changes
- Fixed bug where recovery options wouldn't reset on death, forcing you to land first

Update: 29 Mar, 2022 @ 11:53am

v1.88
Buffs
- Skull Hammer now scales higher in damage and knockback with charge, but gets slower over half charge (like other Kewtians!!)

Update: 20 Mar, 2022 @ 4:47pm

v1.87
Buffs
- Grounded spin attack no longer goes into pratfall after going aerial
Nerfs
- Grounded spin attack has more endlag (15->25) after going aerial

Update: 18 Mar, 2022 @ 10:14am

v1.86
Buffs
- Skull Hammer FStrong now has soft armor for 4 frames

Update: 14 Feb, 2022 @ 4:16pm

v1.85
Fixes / Other Changes
- Moved some runes around and added a new rune K, which lets Toon Link go beeg
- Toon Link now goes beeg during triforce mode etc
- Replaced the big stars that spawn from certain moves during Kewtian mode with a much smaller, less confusing star effect
- Changed DAir to function closer to how it functions for Smash Toon Link (mostly makes it so you can bounce forever if you hold ATTACK etc)
- Removed blue lighting on css art
- Added phone

Update: 24 Nov, 2021 @ 4:20pm

v1.84
Fixes / Other Changes
- Stars in Kewtian Mode are now purely visual

Update: 24 Nov, 2021 @ 4:11pm

v1.83
Buffs
- Grounded USpecial has less cooldown (30->10), and more kbs (0.3->0.7) due to the hitstun change

Fixes / Other Changes
- Classic grounded USpecial is now a true windbox (aka it has no hitstun). Because it should be one lol

Update: 14 Aug, 2021 @ 9:52am

v1.82
Nerfs
- Uncharged basic arrows now have a hitstun multiplier of .8, and half charged ones have .9. Meanwhile uncharged fire arrows also have .9 hitstun
Fixes / Other Changes
- Fixed NES respawn platform

Update: 14 Aug, 2021 @ 9:46am

v1.81