Arma 3
[DEV] Operation TREBUCHET
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Update: 22 Apr, 2021 @ 2:22pm

-Tweaks to the warthog driving model. Should only roll above 100 KPH
-Another new warthog, M12 MAAV (M79) Anti Air Warthog
-M99A2S3 Stanchion fixes
-M12 MAAV (Transport) will retexture correctly

Update: 21 Apr, 2021 @ 2:53pm

-Changes to the new warthog driving model based on feedback
-Addition of the M99A2S3 stanchion(We're serious this time)
-Another new warthog model variant, the M12 MAAV (Transport)

Update: 19 Apr, 2021 @ 3:44pm

-M99A2 Stanchion(The point and click machine)
-Fixes to the M808B2/S with their wreck model, wheelie bug and turning to go faster issue
-Addition of PiP(Picture in Picture) to the M808S only(will come to other variants at a later time)
-Both variants of the Bison have received smoke discharging functionality
-OPAEX Pylon integration for the following vehicles: Hornet, Falcon, Sparrowhawk and Pelican
-ACE carrying on certain small boxes within OPTRE
-Two new warthog models: M12 MAAV and the M12 MAAV (M41). The new warthog models will sit in DEV until all of the warthog variants are finished and ready for Main. The old warthogs will remain in for the time being for comparisons with the new hogs. Also, new driving model on the new hogs.

Update: 13 Mar, 2021 @ 6:13pm

Update: 10 Mar, 2021 @ 1:04pm

- Updated B2 Scorpion
- Updated Sun Devil
- Updated sniper rifle (compatible items)
- Changed Terminal Screen GRN

Update: 7 Mar, 2021 @ 12:59pm

Update: 7 Mar, 2021 @ 12:29pm

Added M808S and M808B2 tank variants (HW2 and AA, respectively)
Due to the addition of the 808S, the M808B and Bison MGS have seen some changes. The B has been moved to the 90mm and the Bison has been upgraded to the 105mm

Update: 28 Feb, 2021 @ 1:34pm

Changed SRS99 ammo values to give slight drop at longer/extreme ranges.
Adjusted M41 SSR Guided lock-on altitude and speed.
Adjusted Catfish Green textures to match turret's woodland camo.
Updated SAS-10 textures to OPTRE internal materials
Added new SAS-10 ammo/mag types, adjusted mag sizes and masses (classname changes too)
Added SAS-10 and Comet icons to Arsenal/Inventory.
Added SAS-10 and Comet reticles.
(Hopefully) Fixed Scythe fire-geo issues, should now block bullets.
Fixed M12 and M319 sights transparency issues.
Fixed Arctic Researcher jacket hidden selections/wrong texture.

Update: 28 Feb, 2021 @ 1:32pm

Changed SRS99 ammo values to give slight drop at longer/extreme ranges.
Adjusted M41 SSR Guided lock-on altitude and speed.
Adjusted Catfish Green textures to match turret's woodland camo.
Updated SAS-10 textures to OPTRE internal materials
Added new SAS-10 ammo/mag types, adjusted mag sizes and masses (classname changes too)
Added SAS-10 and Comet icons to Arsenal/Inventory.
Added SAS-10 and Comet reticles.
(Hopefully) Fixed Scythe fire-geo issues, should now block bullets.
Fixed M12 and M319 sights transparency issues.
Fixed Arctic Researcher jacket hidden selections/wrong texture.

Update: 28 Feb, 2021 @ 1:29pm

Changed SRS99 ammo values to give slight drop at longer/extreme ranges.
Adjusted M41 SSR Guided lock-on altitude and speed.
Adjusted Catfish Green textures to match turret's woodland camo.
Updated SAS-10 textures to OPTRE internal materials
Added new SAS-10 ammo/mag types, adjusted mag sizes and masses (classname changes too)
Added SAS-10 and Comet icons to Arsenal/Inventory.
Added SAS-10 and Comet reticles.
(Hopefully) Fixed Scythe fire-geo issues, should now block bullets.
Fixed M12 and M319 sights transparency issues.
Fixed Arctic Researcher jacket hidden selections/wrong texture.