Arma 3
[DG 1-1] Degenerate Customs - 40K Astartes
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Update: 1 Jul, 2021 @ 6:54pm

Fixed Shoulderpads not being visible in Arsenal (and fixed damage values at the same time)
Fixed Helmets not applying to unit when Randomiser fired.

Update: 1 Jul, 2021 @ 3:08am

Fixed missing CBA Event handlers in hidden classes causing report errors.
Fixed bad syntax in mod.cpp

Update: 30 Jun, 2021 @ 6:37pm

Fixed Group availablity in the editor

Update: 30 Jun, 2021 @ 12:59pm

Fixed Missing Units for some factions
Fixed Inheritance issues for Salamanders Vehicles
Added Groups for all factions based off vanilla Blufor format (with adjustment where necessary)

Update: 30 Jun, 2021 @ 5:06am

Fixed Devastators not loading with correct backpack when Dosiel's Funtime was loaded
Fixed Units not updating immediately when attributes were adjusted
Fixed LasCannon and PlasmaCannon variants for Loyalist and Traitor chapters
Fixed Heavy Bolter still being an option when the LasCannons and PlasmaCannons were randomised

Update: 29 Jun, 2021 @ 5:31pm

Backwards compat fix for old missions

Update: 29 Jun, 2021 @ 3:48pm

Attempt number 2 at getting the logo to work

Update: 29 Jun, 2021 @ 3:20pm

Minor Fix to Deathwatch Arm Texture and readded Mod logo

Update: 29 Jun, 2021 @ 2:55pm

Added:
- Crux Terminatus Gold and Silver Pauldrons
- Deathwatch Razorbacks
- Deathwatch Whirlwind
- Deathwatch Predators (including "Annihilator")
- Deathwatch Drop pod
- Deathwatch Landspeeders
- Deathwatch Dreadnaught (requires Mighty Dreadnaughts)
- Deathwatch Contemptor Dreadnaught (requires AoD)
- Deathwatch Godwyn Boltgun
- Deathwatch Phobos Boltgun (requires AoD)
- Deathwatch Boarding Shields (requires AoD)
- Deathwatch Combat Shields (requires AoD)
- Deathwatch Storm Shield (requires SM Melee)
- Deathwatch Chaplain, Librarian & Techmarine armour
- Regular Chaplain, Librarian & Techmarine armour
- Randomisable units for all Astartes Chapters & Traitor Legions
- Devastator Backpacks now act as Ammo Hoppers, just add ammo for the appropriate Heavy weapon to the backpack and the script will do the rest (requires Dosiel's Funtime)

Fixed:
- Randomisation is now more efficient and takes advantage of CBA

Update: 18 Aug, 2020 @ 3:23pm

Added:
Deathwatch Pads for Dark Angels 1st Company (Deathwing)